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521Publicado 2014“….深入解析NFC的架構,學習與RFID之間的差異之處 .在Android上撰寫範例應用軟體,使用PhoneGap與其NFC附加元件 .深入學習NDEF:介紹已有的標籤讀取器應用軟體、打造屬於你自己的NFC應用專案 .聆聽並過濾NDEF訊息,使用PhoneGap的事件聆聽者函式 .建立完整的Android應用軟體,控制住家內的燈光與音響系統 .運用Arduino建立旅館入住退宿系統,接待櫃檯的報到機制,門鎖與身分驗證 .在兩台Android裝置之間進行點對點對等式NFC訊息傳輸 .探索嵌入式Linux開發板,以Raspberry Pi與BeagleBone為範例…”
Libro electrónico -
522Publicado 2019Materias: “…Android.…”
Biblioteca de la Universidad Pontificia de Salamanca (Otras Fuentes: Universidad Loyola - Universidad Loyola Granada)Acceso con credenciales UPSA
Artículo digital -
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526Publicado 2017Tabla de Contenidos: “…Spring Annotation configuration -- Spring - AOP -- Introduction to Spring Boot -- Creating a Rest API with Spring Boot -- Summary -- Chapter 11: REST APIs with Spring JPA and Hibernate -- REST API with Spring Boot, Hibernate, and JPA -- Reactive programming with Reactor -- Add Reactor to your project -- Understanding Flux and Mono -- Summary -- Chapter 12: Reactive Kotlin and Android -- Setting up Kotlin in Android Studio -- Getting started with ToDoApp on Android -- Retrofit 2 for API calls -- RxKotlin with Retrofit -- Making Android events reactive -- Introducing RxBinding in Android -- Kotlin extensions -- Summary -- Index…”
Libro electrónico -
527Publicado 2017“…Creating dynamic mobile apps for iOS and Android…”
Libro electrónico -
528
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529por Dick, Philip K.“…Do androids dream of electric sheep? Català…”
Publicado 2001
991001905659706719 -
530Publicado 2018Materias: “…Android (Electronic resource)…”
Libro electrónico -
531Publicado 2015Tabla de Contenidos: “…Cover; Copyright; Credits; About the Author; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with Material Design; Material properties; Setting up a development environment; Installing Android Studio; Configuring the Android SDK; Emulating Android devices; Connecting a real device; The material theme; Applying styles; Customizing the material theme; Summary; Chapter 2: Building a Mobile Layout; Activities and layouts; RelativeLayouts; LinearLayouts; Gravity properties; Inserting and scaling images; Strings and translation; Screen rotation…”
Libro electrónico -
532Publicado 2015Tabla de Contenidos: “…HelloPurr -- PaintPot -- MoleMash -- No texting while driving -- Ladybug chase -- Paris map tour -- Android, where's my car? -- Presidents quiz -- Xylophone -- MakeQuiz and TakeQuiz -- Broadcast hub -- Robot Remote -- Amazon at the Bookstore -- Understanding an app's architecture -- Engineering and debugging an app -- Programming your app's memory -- Creating animated apps -- Programming your app to make decisions : conditional blocks -- Programming lists of data -- Repeating blocks -- Defining procedures and reusing blocks -- Working with databases -- Reading and responding to sensors -- Communicating with the Web…”
Libro electrónico -
533
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534Publicado 2020Materias:Libro electrónico
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535Publicado 2020“…A DIY ‘Smart Home’ Guide: Tools for Automating Your Home Monitoring and Security Using Arduino, ESP8266 , and Android contains step-by-step plans for easy-to-build projects that work through your phone to control your home environment remotely. …”
Libro electrónico -
536por Allen, SarahTabla de Contenidos: “…The Smartphone is the New PC -- The Smartphone is the New PC -- Platform Development and Distribution -- iPhone -- Android -- BlackBerry -- Windows Mobile -- Cross-Platform Native Frameworks -- Rhodes -- RhoSync -- PhoneGap -- Titanium Mobile -- HTML Interfaces -- Mobile HTML and CSS -- iWebKit -- Animated UI with jQTouch -- Sencha Touch -- BlackBerry HTML UI…”
Publicado 2010
Libro electrónico -
537Materias:Libro electrónico
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538
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539Publicado 2018Tabla de Contenidos: “…Cover -- Title Page -- Copyright and Credits -- Packt Upsell -- Contributors -- Table of Contents -- Preface -- Chapter 1: Getting Started -- Immersive computing -- AR and ARCore -- Motion tracking -- Environmental understanding -- Light estimation -- The road ahead -- Summary -- Chapter 2: ARCore on Android -- Installing Android Studio -- Installing ARCore -- Installing the ARCore service on a device -- Build and deploy -- Exploring the code -- Summary -- Chapter 3: ARCore on Unity -- Installing Unity and ARCore -- Building and deploying to Android -- Remote debugging -- Testing the connection -- Remotely debugging a running app -- Exploring the code -- Unity Update method -- Summary -- Chapter 4: ARCore on the Web -- Installing WebARonARCore -- Installing Node.js -- The Node Package Manager -- Exploring the samples -- Debugging web apps on Android -- Connecting Chrome Developer tools -- Debugging with Chrome -- 3D and three.js -- Understanding left- or right-handed coordinate systems -- 3D scale, rotation, and transformation -- Summary -- Chapter 5: Real-World Motion Tracking -- Motion tracking in depth -- 3D sound -- Resonance Audio -- A tracking service with Firebase -- Setting up the database -- Time to test the connection -- Visualizing tracked motion -- Exercises -- Summary -- Chapter 6: Understanding the Environment -- Tracking the point cloud -- Meshing and the environment -- Interacting with the environment -- Touch for gesture detection -- Drawing with OpenGL ES -- Shader programming -- Editing the shader -- Exercises -- Summary -- Chapter 7: Light Estimation -- 3D rendering -- Building a test scene -- Materials, shaders, and textures -- 3D lighting -- Light estimation -- Cg/HLSL shaders -- Estimating light direction -- Updating the environmental lighting -- Exercises -- Summary -- Chapter 8: Recognizing the Environment…”
Libro electrónico -
540Publicado 2017Materias: “…Android (Electronic resource)…”
Libro electrónico