Materias dentro de su búsqueda.
Materias dentro de su búsqueda.
- Application software 419
- Development 396
- Android (Electronic resource) 365
- Mobile computing 251
- Programming 148
- Smartphones 83
- Mobile apps 82
- Java (Computer program language) 65
- Design 61
- Engineering & Applied Sciences 59
- Computer programming 54
- Mobile Computing 52
- Computer Science 50
- Security measures 49
- iOS (Electronic resource) 42
- JavaScript (Computer program language) 39
- Computer programs 37
- Video games 35
- Computer security 34
- Operating systems (Computers) 34
- HTML (Document markup language) 33
- Open source software 32
- Computer games 31
- Computer networks 29
- Programming languages (Electronic computers) 27
- Web applications 27
- Microsoft .NET Framework 26
- Programming Techniques 26
- Web site development 26
- Artificial intelligence 25
-
361por DiMarzio, J. F.“…Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. …”
Publicado 2011
Libro electrónico -
362Publicado 2015Tabla de Contenidos: “…; Why Android and Java?; Android is the fastest evolving and growing OS ever; Android developers have great prospects; Android is open source; Java is here to stay; Java is not just for Android; Java is fast and easy to use; A summary of Java and Android…”
Libro electrónico -
363por Liao, Sean. authorTabla de Contenidos: “…Prepare your tools -- Setting up the development environment -- Android programming basics -- Come sail away : a roadmap for porting -- Structure you app -- Implement piece by piece -- One step further -- More about Android application components -- Android application resources -- Common mobile use cases -- Pulling it all together -- Final : the beginning of disparity…”
Publicado 2014
Libro electrónico -
364
-
365Publicado 2023Materias: “…Android (Electronic resource)…”
Video -
366Publicado 2023Tabla de Contenidos: “…Cover -- Title Page -- Copyright -- Dedication -- Contributors -- Table of Contents -- Preface -- Part 1: Android Foundation -- Chapter 1: Creating Your First App -- Technical requirements -- Creating an Android project with Android Studio -- Exercise 1.01 - creating an Android Studio project for your app -- Setting up a virtual device and running your app -- Exercise 1.02 - setting up a virtual device and running your app on it -- The Android manifest -- Exercise 1.03 - configuring the Android manifest internet permission -- Using Gradle to build, configure, and manage app dependencies -- The project-level build.gradle file -- The app-level build.gradle file -- Exercise 1.04 - exploring how Material Design is used to theme an app -- Android application structure -- Exercise 1.05 - adding interactive UI elements to display a bespoke greeting to the user -- Accessing Views in layout files -- Further input validation -- Activity 1.01 - producing an app to create RGB colors -- Summary -- Chapter 2: Building User Screen Flows -- Technical requirements -- The Activity lifecycle -- Exercise 2.01 - logging the Activity Callbacks -- Saving and restoring the Activity state -- Exercise 2.02 - saving and restoring the state in layouts -- Exercise 2.03 - saving and restoring the state with Callbacks -- Activity interaction with Intents -- Exercise 2.04 - an introduction to Intents -- Exercise 2.05 - retrieving a result from an Activity -- Intents, Tasks, and Launch Modes -- Exercise 2.06 - setting the Launch Mode of an Activity -- Activity 2.01 - creating a login form -- Summary -- Chapter 3: Developing the UI with Fragments -- Technical requirements -- The fragment lifecycle -- onAttach -- onCreate -- onCreateView -- onViewCreated -- onActivityCreated -- onStart -- onResume -- onPause -- onStop -- onDestroyView -- onDestroy -- onDetach…”
Libro electrónico -
367Publicado 2023Tabla de Contenidos: “…Table of ContentsGetting Started with Modern Android Development SkillsCreating Screens Using a Declarative UI and Exploring Compose PrinciplesHandling the UI State in Jetpack Compose and Using HiltNavigation in Modern Android DevelopmentUsing Datastore to Store Data and TestingUsing the Room Database and TestingGetting Started with WorkManagerGetting Started with PagingBuilding for Large ScreensImplementing Your First Wear OS Using Jetpack ComposeGUI Alerts -- What's New in Menus, Dialog, Toast, Snackbars, and More in Modern Android DevelopmentAndroid Studio Tips and Tricks to Help You during Development…”
Libro electrónico -
368por Schelde, Per, authorTabla de Contenidos: “…Have Mind, Seek Soul: The Android's Quest -- 12. Conclusion -- Bibliography -- Filmography -- Index…”
Publicado 1993
Libro electrónico -
369Publicado 2024“…Build a range of Android applications that address common real-world issues such as authentication, connecting to synchronous and asynchronous remote sources, rendering complex UIs with Jetpack Compose, and more Key Features Get hands on with Android development by solving challenging real-world problems and developing three practical projects Use the latest features of libraries in Jetpack Compose, Room, CameraX, ExoPlayer, and more Learn best practices for UI creation, app structure, data handling, and lifecycle management in Android Purchase of the print or Kindle book includes a free PDF eBook Book Description Finding resources on creating apps with the Android framework and Kotlin is easy, but discovering content that addresses the common challenges faced by app developers is difficult. …”
Libro electrónico -
370
-
371
-
372
-
373
-
374por Robledo, David“…Android es un sistema operativo multidispositivo, inicialmente diseñado para teléfonos móviles. …”
Publicado 2016
Texto completo en Odilo
Otros -
375por Lázaro Domínguez, FranciscoTabla de Contenidos: “…Investigación forense de dispositivos móviles Android -- Página legal -- Índice -- Introducción -- Capítulo 1 -- 1.1 un ordenador -- 1.2 Hardware -- 1.3 S oftware -- 1.4 A rquitectura -- 1.5 ¿Cómo es una aplicación Android -- 1.6 Si stemas de archivos -- Capítulo 2 -- 2.1 Máquinas -- 2.2 VM ware Workstation -- 2.3 Vi rtualBox -- 2.4 A ndroid -- 2.5 Li nux -- Capítulo 3 -- 3.1 Desafíos de la movilidad -- 3.2 Previsualización -- 3.3 tarjeta de memoria -- 3.4 D ata Carving -- 3.5 A cceso mediante -- 3.6 Extrayendo información -- 3.7 R ooting -- Capítulo 4 -- 4.1 Cadena de custodia -- 4.2 Particiones Recovery -- 4.3 A dquisición por hardware -- Capítulo 5 -- 5.1 estructuras -- 5.2 XML -- 5.3 Ingeniería inversa -- 5.4 SQLi te -- 5.5 A nálisis de aplicaciones -- 5.6 Herramientas -- 5.7 YAFFS/YAFFS2 -- Capítulo 6 -- 6.1 M odelo de seguridad -- 6.2 A taques contra -- 6.3 Vu lnerabilidades -- 6.4 Software malicioso -- 6.5 V ectores de ataque -- 6.6 Ejemplos de aplicaciones -- 6.7 Espionaje -- Capítulo 7 -- 7.1 V entajas del software -- 7.2 C ellebrite UFED Touch -- 7.3 O xygen Forensic -- 7.4 ADEL -- Capítulo 8 -- 8.1 Análisis de dispositivos -- 8.2 E quipamiento -- 8.3 i nvestigación convencional -- 8.4 OTROS Aspectos -- Bibliografía -- Índice alfabético…”
Publicado 2015
Biblioteca Universitat Ramon Llull (Otras Fuentes: Universidad Loyola - Universidad Loyola Granada, Biblioteca de la Universidad Pontificia de Salamanca)Libro electrónico -
376
-
377
-
378Publicado 2013Tabla de Contenidos: “…Learning Android. Your first Android application -- Android and Model-View-Controller -- The Activity lifecycle -- Debugging Android apps -- Your second activity -- Android SDK versions and compatibility -- UI fragments and the Fragment Manager -- Creating user interfaces with layouts and widgets -- Displaying lists with ListFragment -- Using fragment arguments -- Using ViewPager -- Dialogs -- Audio playback using MediaPlayer -- Retained fragments -- Localization -- The action bar -- Saving and loading local files -- Context menus and contextual action mode -- Camera I: Viewfinder -- Camera II: taking pictures and handling images -- Implicit intents -- Two-pane master-detail interfaces -- More about intents and tasks -- Styles and includes -- XML drawables and 9-patches -- HTTP & background tasks -- Loopers, handlers, and HandlerThread -- Search -- Background services -- Broadcast intents -- Browsing the web & WebView -- Custom views and touch events -- Tracking the device's location -- Local databases with SQLite -- Loading asynchronous data with loaders -- Using maps -- Afterword…”
Libro electrónico -
379Publicado 2011Materias: “…Android (Electronic resource)…”
Libro electrónico -
380Publicado 2022Tabla de Contenidos: “…Table of Contents Creating Modern UIs with Jetpack Compose Handling UI state with Jetpack ViewModel Displaying Real Data from a REST API with Retrofit Handling Async Operations with Coroutines Adding Navigation in Compose with Jetpack Navigation Adding Offline Capabilities with Jetpack Room Introducing Presentation Patterns in Android Getting Started with Clean Architecture in Android Implementing Dependency Injection with Jetpack Hilt Test your app with UI and Unit tests Creating Infinite Lists with Jetpack Paging and Kotlin Flow Exploring the Jetpack Lifecycle Components…”
Libro electrónico