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243por James, DerekTabla de Contenidos: “…Android Game Programming For Dummies; About the Author; Dedication; Author's Acknowledgments; Contents at a Glance; Table of Contents; Introduction; Why You Need This Book; Conventions Used in This Book; Technical Considerations; How This Book Is Organized; Icons Used in This Book; Where to Go from Here; Part I: Adopting the Android Gaming Mindset; Chapter 1: Getting to Know Android Gaming; Seeing the Potential of the Android Platform; What You Must Know about the Mobile Gaming Industry; How Android Is Suited to Mobile Gaming; Thinking Through Your Game Project; Knowing What Tools You Need…”
Publicado 2013
Libro electrónico -
244por Oehlman, DamonTabla de Contenidos: “…Title Page; Copyright Page; Contents at a Glance; Table of Contents; About the Authors; About the Technical Reviewer; Acknowledgments; Introduction; Chapter 1 Getting Started; Understanding Android Platform Capabilities; Device Connectivity; Touch; Geolocation; Hardware Sensors; Local Databases and Storage; Camera Support; Messaging and Push Notifications; WebKit Web Browser; Process Management; Android OS Feature Summary; Preparing the Development Environment; Text Editors and Working Directories; Web Server; Mongoose on Windows; Mongoose on Mac OS; Mongoose on Linux; Running Mongoose…”
Publicado 2011
Libro electrónico -
245Publicado 2012Tabla de Contenidos: “…Android Application Development For Dummies®, 2nd Edition; Contents at a Glance; Table of Contents; Introduction; About This Book; Conventions Used in This Book; Foolish Assumptions; How This Book Is Organized; Icons Used in This Book; Where to Go from Here; Part I: The Nuts and Bolts of Android; Chapter 1: Developing Spectacular Android Applications; Why Develop for Android?…”
Libro electrónico -
246por Bhmer, MarioTabla de Contenidos: “…; Hardware Development Boards; The Google ADK; The Arduino ADK; The IOIO; The Seeduino ADK Main Board; More ADK Possibilities; Which Board Should You Use?; Supported Android Devices; Setting Up the Development Environment; The Java Development Kit; Installing on Windows; Installing on Linux; Installing on Mac OS X; The Android SDK…”
Publicado 2012
Libro electrónico -
247por DiMarzio, J. F.Tabla de Contenidos: “…Title Page; Copyright Page; Dedication Page; Contents at a Glance; Table of Contents; About the Author; About the Technical Reviewer; About the Game Graphics Designer; Acknowledgments; Chapter 1 Introduction to Android Gaming; What You Should Know; What You Will Learn; A Brief History of Gaming; The Introduction of Android; Android Game Programming; Summary; Chapter 2 What Is an Arcade Game?…”
Publicado 2012
Libro electrónico -
248por Rollins, MarkTabla de Contenidos: “…Title Page; Copyright Page; Contents at a Glance; Table of Contents; About the Author; About the Technical Reviewer; Acknowledgments; Preface; Chapter 1: The Android Application Business; The State of the Android Market; The Origins of Android; Android vs. iOS; Porting Difficulties; Examples of Cross-Platform Development Tools; Livecode; Appcelerator; appMobi XDK; PhoneGap; Getting Started As an Android Developer; The JDK; The Android SDK; The Eclipse IDE; How to Use Your Own Android Device As an Emulator on Eclipse; Summary; Chapter 2: Questions to Ask About Your Android Application…”
Publicado 2011
Libro electrónico -
249por Lee, Wei-MengTabla de Contenidos: “…Recipe 5.2 Sending SMS Messages Programmatically in Your Android Application…”
Publicado 2013
Libro electrónico -
250Publicado 2011“…Die meisten dieser Geräte nutzen Android als Betriebssystem. Das ist vielen Anwendern im Grunde egal, aber dieses System bestimmt, welche Möglichkeiten sie nutzen können. …”
Libro electrónico -
251por Karch, MarziahTabla de Contenidos: “…Title Page; Copyright Page; Contents at a Glance; Table of Contents; About the Author; About the Technical Reviewer; Acknowledgments; A Day in the Life of an Android Tablet; Chapter 1 What Is Android: Choosing the Right Tablet; The History of Android; Android Honeycomb; HTC and Sense; Other Uses for Android; Android Readers; Multimedia Players; Netbooks; Google TV; Microwaves, Washing Machines, and Printers (Oh My!)…”
Publicado 2011
Libro electrónico -
252por Friesen, Geoff“…Android development is hot, and many programmers are interested in joining the fun. …”
Publicado 2010
Libro electrónico -
253por Monk, SimonTabla de Contenidos: “…Getting Started with IOIO; What is IOIO?; Android Phone; Computer; Power Supply; Preparing Your IOIO Board; Installation; Hello IOIO; Connecting Things to IOIO; Conclusion; Chapter 2. …”
Publicado 2012
Libro electrónico -
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255por Lee, Wei-MengTabla de Contenidos: “…Getting started with Android programming -- Activities and intents -- Getting to know the Android user interface -- Designing your user interface using views -- Displaying pictures and menus with views -- Data persistence -- Content providers -- Messaging and networking -- Location-based services -- Developing Android services -- Publishing Android applications -- Using Eclipse for Android development -- Using the Android emulator -- Answers to exercises…”
Publicado 2011
Libro electrónico -
256por Matthews, RobbieTabla de Contenidos: “…; String Handling; Packages; Lists and Maps; Generics; Inheritance and Interfaces; Annotations; And Many More; Summary; CHAPTER 2 How Android Works; Basic Structure of Android Programs; Intents: What, Where, Why, and Are They Honorable?…”
Publicado 2011
Libro electrónico -
257por Silva, Vladimir, 1969-Tabla de Contenidos: “…; ""Skills Needed to Make the Most of This Book""; ""A Solid Foundation of Android""; ""A Basic Knowledge of Linux and Shell Scripting""; ""What Hardware/Software Will You Need?""…”
Publicado 2012
Libro electrónico -
258Publicado 2019Tabla de Contenidos: “…Getting Started with Android and Kotlin -- Kotlin, XML, and the UI Designer -- Exploring Android Studio and the Project Structure -- Getting Started with Layouts and Material Design -- Beautiful Layouts with CardView and ScrollView -- The Android Lifecycle -- Kotlin Variables, Operators, and Expressions -- Kotlin Decisions and Loops -- Kotlin Functions -- Object-Oriented Programming -- Inheritance in Kotlin -- Connecting Our Kotlin to the UI and Nullability -- Bringing Android Widgets to Life -- Android Dialog Windows -- Handling Data and Generating Random Numbers -- Adapters and Recyclers -- Data Persistence and Sharing -- Localization -- Animations and Interpolations -- Drawing Graphics -- Threads and Starting the Live Drawing App -- Particle Systems and Handling Screen Touches -- Android Sound Effects and the Spinner Widget -- Design Patterns, Multiple Layouts, and Fragments -- Advanced UI with Paging and Swiping -- Advanced UI with Navigation Drawer and Fragment -- Android Databases -- A Quick Chat Before You Go…”
Libro electrónico -
259Publicado 2020Tabla de Contenidos: “…Chapter 1: Setup -- Chapter 2: Project Basics -- Chapter 3: Android Studio -- Chapter 4: What's in an Android Application? …”
Libro electrónico -
260Publicado 2019Tabla de Contenidos: “…Tutorial for developing on Android -- Developing on Android…”
Libro electrónico