Mostrando 221 - 240 Resultados de 1,509 Para Buscar '"Android"', tiempo de consulta: 0.07s Limitar resultados
  1. 221
    por Annuzzi, Joseph, Jr
    Publicado 2015
    Materias: “…Android (Electronic resource)…”
    Libro electrónico
  2. 222
    Publicado 2015
    Tabla de Contenidos: “…Cover -- Copyright -- Credits -- About the Author -- About the Reviewer -- www.PacktPub.com -- Table of Contents -- Preface -- Chapter 1: Setting Up the Development Environment -- The importance of Android Google Maps -- An example of a map application -- IDEs for developing Android applications -- Android Studio -- System requirements for Android Studio -- Eclipse -- Choosing one IDE over another -- Setting up Android Studio -- Windows -- Mac OS X -- Linux -- Setting up Eclipse with the ADT plugin -- Windows -- Mac OS X -- Linux -- Downloading and setting up Google Play services -- Downloading the Google APIs System Image -- Setting up AVD for testing -- Setting up AVD from Android Studio -- Setting up AVD from Eclipse -- Exploring Android Studio -- Creating a sample application -- Exporting the Android application as APK -- Additional helpful stuff -- Using Android Debug Bridge -- Configuring JAVA environment variables -- Android API levels -- Self-test questions -- Summary -- Chapter 2: Configuring an API Key and Creating Our First Map Application -- Generating the SHA1 fingerprint -- Windows -- Linux -- Mac OS X -- Registering in the Google Developer Console -- Configuring Google Play services -- Android Studio -- Eclipse -- Adding permissions and defining the API key -- Adding permissions -- INTERNET -- ACCESS_NETWORK_STATE -- WRITE_EXTERNAL_STORAGE -- READ_GSERVICES -- Specifying the Google Play services version -- Specifying the version 2 of OpenGL ES -- Defining the API key -- Creating our first map application -- Working with a layout -- Optional (for old APIs) -- Working with the Activity class -- Optional (for old APIs) -- Adding MapFragment programatically -- activity_maps.xml - code 3 -- Optional - for older APIs -- Using the callback method -- The GoogleMap object -- Common problems and solutions -- Self-test questions -- Summary…”
    Libro electrónico
  3. 223
    Publicado 2015
    Tabla de Contenidos: “…""Test case scenario""""Performance tests""; ""System tests""; ""Android Studio and other IDE support""; ""Java testing framework""; ""Android testing framework""; ""Instrumentation""; ""Gradle""; ""Test targets""; ""Creating the Android project""; ""Package explorer""; ""Creating a test case""; ""Test annotations""; ""Running the tests""; ""Running all tests from Android Studio""; ""Running a single test case from your IDE""; ""Running from the emulator""; ""Running tests from the command line""; ""Running all tests""; ""Running tests from a specific test case""…”
    Libro electrónico
  4. 224
    Publicado 2016
    Materias: “…Android (Electronic resource)…”
    Libro electrónico
  5. 225
    Publicado 2015
    Materias: “…Android (Electronic resource)…”
    Video
  6. 226
    por Trebilcox-Ruiz, Paul. author
    Publicado 2016
    Tabla de Contenidos: “…1. Android TV Fundamentals -- 2. Designing for TV -- 3. …”
    Libro electrónico
  7. 227
    por Cinar, Onur. author
    Publicado 2015
    Tabla de Contenidos: “…Contents at a Glance; Chapter 1: Android Platform; Platform Architecture; Linux Kernel; Android Inclusions; Binder; Logger; Wake Locks; Alarm Timer; Low Memory Killer; File System; Native Libraries; Android Runtimes; Android Runtime (ART); Compiled Android Applications; Application Sandbox; Zygote; Application Framework; Applications; Android Versions; Platform Version; Platform Codename; API Level; Android Platform Fragmentation; Android Support Library; Summary; Chapter 2: Development Environment; Android Toolchain; Android Software Development Kit; Android Native Development Kit…”
    Libro electrónico
  8. 228
    Publicado 2014
    “…Covers All AndroidTM Smartphones and Tablets Running Android 4.4 (KitKat®) or 4.3 (Jelly Bean) Unlock the Power of Your AndroidTM Smartphone or Tablet Discover hundreds of tips and tricks you can use right away with your Android device to get more done, and have more fun . …”
    Libro electrónico
  9. 229
    Publicado 2015
    Tabla de Contenidos: “…Title Page; Copyright Page; Table of Contents; Introduction; About This Book; Conventions Used in This Book; Foolish Assumptions; How This Book Is Organized; Part I: Getting Started with Your First Android Application; Part II: Building and Publishing Your First Android Application; Part III: Creating a Feature-Rich Application; Part IV: Android Is More than Phones; Part V: The Part of Tens; Icons Used in This Book; Beyond the Book; Part I Getting Started with Your First Android Application; Chapter 1 Developing Spectacular Android Applications; Why Develop for Android?…”
    Libro electrónico
  10. 230
    por DiMarzio, Jerome. author
    Publicado 2015
    Tabla de Contenidos: “…1. Installing Android Studio -- 2. Exploring the IDE -- 3. Creating a New Project -- 4. …”
    Libro electrónico
  11. 231
    Publicado 2023
    “…This video shows how to create simple widgets for Android. Customizing the widget update interval is one of the most useful skills in Android development. …”
    Video
  12. 232
    Publicado 2023
    Materias: “…Android (Electronic resource)…”
    Video
  13. 233
    Libro electrónico
  14. 234
    Libro electrónico
  15. 235
    Libro electrónico
  16. 236
    por Jackson, Wallace
    Publicado 2011
    Tabla de Contenidos: “…; Advantage Android: How Can Android Benefit Me?; The Scope of This Book; Preparing for Liftoff: SDK Tools to Download; Summary…”
    Libro electrónico
  17. 237
    Publicado 2013
    Materias: “…Android (Electronic resource)…”
    Video
  18. 238
    por Horton, John
    Publicado 2015
    Tabla de Contenidos: “…Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Player 1 UP; A closer look at the games; Tappy Defender; Tough retro platformer; Asteroids simulator; Setting up your development environment; Installing the JDK; Installing Android Studio; Summary; Chapter 2: Tappy Defender - First Step; Planning the first game; Backstory; The game mechanics; Rules for the game; The design; Control; Model; View; Design pattern reality check; The game code structure; The Android Activity lifecycle; The Android Studio file structure…”
    Libro electrónico
  19. 239
    Publicado 2017
    Tabla de Contenidos: “…Cover -- Title Page -- Copyright -- Credits -- About the Author -- Acknowledgments -- About the Reviewer -- www.PacktPub.com -- Customer Feedback -- Table of Contents -- Preface -- Chapter 1: Starting with Android -- Why Kotlin? -- Kotlin for Android - it's official -- Downloading and configuring Android Studio -- Setting up Android emulators -- Creating a new AVD instance -- Duplicating an existing AVD and modifying it by need -- Android Debug Bridge -- Other important tools -- Initializing a Git repository -- Creating an Android project -- Setting up Gradle -- Explaining directory structure -- Defining build types and flavors -- Additional libraries -- Getting familiar with Android Manifest -- Main Application class -- Your first screen -- Summary -- Chapter 2: Building and Running -- Running your first Android application -- Meet the Logcat -- First case -- Using the Gradle build tool -- Debug your application -- Summary -- Chapter 3: Screens -- Analyzing the mockup plan -- Defining application activities -- Android layouts -- Using EditText views -- The margins attribute -- The padding attribute -- Checking out the gravity attribute -- Looking at other attributes -- Understanding Android Context -- Understanding fragments -- Fragment manager -- Fragments stack -- Creating View Pager -- Making animations with transitions -- Dialog fragments -- Notifications -- Other important UI components -- Summary -- Chapter 4: Connecting Screen Flow -- Creating an application bar -- Using the navigation drawer -- Connecting activities -- Looking deeper into Android Intents -- Passing information between activities and fragments -- Summary -- Chapter 5: Look and Feel -- Themes in the Android Framework -- Styles in Android -- Working with assets -- Using custom fonts -- Applying coloring -- Make your buttons look pretty -- Setting animations…”
    Libro electrónico
  20. 240
    Publicado 2011
    “…Für Android-Smartphones zu programmieren ist eine feine Sache: Entwickelt wird in Java, das können sowieso viele, Googles Android Market ist im Gegensatz zu Apples App Store keinen Kontrollen durch das Unternehmen unterworfen, und man kann seine Apps sowieso auch über andere, eigene Kanäle vertreiben. …”
    Libro electrónico