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3Publicado 1929Tabla de Contenidos: “…v. III : AMMO-ARBI…”
Libro -
4Publicado 1949Tabla de Contenidos: “…v. III : AMMO-ARBI…”
Libro -
5Publicado 2015Tabla de Contenidos: “…""Creating bindings for health and stamina""""Making text bindings""; ""Tracking the ammo and eliminated targets""; ""Reducing the ammo counter""; ""Increasing the targets eliminated counter""; ""Summary""; ""Chapter 4: Creating Constraints and Gameplay Objectives""; ""Constraining player actions""; ""Draining stamina while sprinting""; ""Using looping timers to repeat actions""; ""Blocking actions with branches""; ""Regenerating stamina""; ""Preventing firing actions when out of ammo""; ""Creating collectable objects""; ""Setting up collection logic""; ""Setting a gameplay win condition""…”
Libro electrónico -
6por Anderson, Dave, 1961-Tabla de Contenidos: “…Always remember, "it's the people, stupid" -- Abolish corporate welfare : create a culture of merit -- Develop your human capital : how to train, coach, mentor, and retain eagles -- Its all right to aim high if you have plenty of ammo -- Look in the mirror : executing your leadership twelve-pack -- Survive success : how to overcome the six temptations of successful organizations -- Build long-term vitality : steps for execution and follow-through -- Close the gap between knowing and doing…”
Publicado 2007
Libro electrónico -
7por Thorn, Alan. authorTabla de Contenidos: “…SummaryChapter 3: Quick 2D Workflow; Getting Started at Making "2D Alien Invasion"; Adding the Player and Enemies to the Scene; Implementing Player Movement; Implementing Player Weapons with Prefabs; Creating an Ammo Prefab Object; Implementing the Ammo Trajectory; Creating the Prefab Ammo Object; Defining the Cannon Point; Coding the Firing of Ammo; Implementing Moving Enemies and Collision; The EnemyController.cs Script; Setting the BoxCollider as a Trigger Volume; Adding a RigidBody Component; Adding a Level Background; Moving Forward and Project Limitations; Summary…”
Publicado 2013
Libro electrónico -
8Publicado 2016Tabla de Contenidos:Libro electrónico
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10Publicado 1929Tabla de Contenidos: “…A-Agri.--2. Agro-Ammi.--3. Ammo-Arbi.--4. Arbo-Asse.--5. Assi-Bals.--6. Balta-Bik.--7. …”
Accés lliure
Libro -
11Publicado 2021Tabla de Contenidos: “…Cover -- Title Page -- Copyright Page -- Dedication -- Contents -- PREFACE -- ACKNOWLEDGMENTS -- INTRODUCTION -- The Origin of GUTS (Greatness Under Tremendous Stress) -- 1 THEY WEAR DRESSES, BUT THEY DON'T DANCE -- Understanding Fear, Our Greatest Adversary -- 2 IT'S YOUR GUT -- Taking Extreme Ownership of the Outcome -- 3 ON THE "X" -- Using Live Ammo and Brutal Honesty to Achieve Excellence -- 4 ALWAYS READY -- Achieving and Maintaining a State of Front Sight Focus -- 5 FIRST STRIKE MINDSET -- Developing Language Discipline -- 6 THE HABIT OF WINNING -- When Second Place Isn't Good Enough -- 7 GETTING PHYSICAL -- Build the Body to Support the Mind -- 8 STATE OF MIND -- The Engine of Performance -- 9 INTO THE COCKPIT -- Piloting Your Body/Mind Machine -- 10 LUCK BY DESIGN -- Using Multipliers to Shape the Battlefield -- 11 PLANNING -- Fail to Plan, Plan to Fail -- 12 AWE -- Awaken the Warrior Energy -- NOTES -- INDEX…”
Libro electrónico -
12Publicado 1929Tabla de Contenidos: “…II Agro-Ammi ; T. III Ammo-Arbi ; T. IV Arbo-Asse ; T. V Assi-Bals ; T. …”
Libro -
13Publicado 2018Tabla de Contenidos: “…-- Code Sample 2.7 -- Play testing -- Building -- Summary -- Test your knowledge -- Further reading -- Chapter 3: Creating a Space Shooter -- Looking ahead - the completed project -- Getting started with a space shooter -- Creating a player object -- Player input -- Code Sample 3.1 -- Configuring the game camera -- Bounds locking -- Code Sample 3.2 -- Health -- Code Sample 3.3 -- Death and particles -- Code Sample 3.4 -- Enemies -- Code Sample 3.6 -- Code Sample 3.7 -- Code Sample 3.8 -- Enemy spawning -- Code Sample 3.9 -- Summary -- Test your knowledge -- Further reading -- Chapter 4: Continuing the Space Shooter -- Guns and gun turrets -- Ammo prefabs -- Code Sample 4-1 -- Ammo spawning -- Code Sample 4.2 -- Code Sample 4.3 -- User controls -- Scores and scoring - UI and text objects -- Working with scores - scripting with text -- Code Sample 4.4 -- Polishing -- Testing and diagnosis -- Building -- Summary -- Test your knowledge -- Further Reading -- Chapter 5: Creating a 2D Adventure Game -- A 2D Adventure - getting started -- Importing assets -- Creating an environment - getting started -- Environment Physics -- Creating a player…”
Libro electrónico -
14Publicado 2024“…Finally, find out how to create snappable magazines that allow specific ammo to be attached to specific weapons. The video tutorial delves into the intricacies of implementing physics-based interactions for hands and creating efficient snap-zones. …”
Vídeo online -
15por van Pul, SergioTabla de Contenidos: “…Mission briefingDrawing a racetrack; Creating a kart; Building keyboard controls; Using a collision mask; Dealing with collision events; Adding a second player; Finishing the game; Mission accomplished; Hotshot challenges; Project 4: Space Age; Mission briefing; Starting with the starter project; Adding scripts to Spaceship; Updating enemy sprites; Adding scripts to Spaceship Ammo and Enemy Ammo; Adding scripts to Shield and Shield Life; Meeting your Game Manager; Adding levels - three simple steps; Mission accomplished; Hotshot challenges; Project 5: Shoot 'Em Up; Mission briefing…”
Publicado 2014
Libro electrónico -
16Publicado 2014Tabla de Contenidos: “…The Key to Creating and Maintaining the Fake Recovery: Massive Money PrintingIn a Supporting Role: Cheerleading; Ammo for the Cheerleaders: Inflation Appears Low; More Ammo for the Cheerleaders: Relatively Low Unemployment Rate; Still Not Sure This Recovery Is 100 Percent Fake?…”
Libro electrónico -
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18Publicado 2018“…Drawing on cognitive psychology and brain science, Clark arms you with the ammo to challenge the claims you’re likely to hear from peers and co-workers. …”
Libro electrónico -
19Publicado 1949Tabla de Contenidos: “…A-Agri -- v. 2. Agro-Ammi -- v. 3. Ammo-Arbi -- v. 4. Arbo-Asse -- v. 5. Assi-Balso -- v. 6. …”
Libro -
20