Showing 1 - 20 results of 31 for search '"2.5D', query time: 0.58s Refine Results
  1. 1
    Published 2018
    Table of Contents: “…Defining the field of 2.5D printing -- The past -- The present : materials, making, capturing and measuring -- The future -- Case studies…”
    eBook
  2. 2
    Published 2009
    Book
  3. 3
    Published 2022
    Subjects:
    eBook
  4. 4
    by Vinciguerra, David
    Published 2015
    Table of Contents: “…-- Chapter 2 Side-Scroller Game Basics -- Chapter 3 Multi-Level Games -- Chapter 4 Two Player Games -- Chapter 5 Pixel Art -- Chapter 6 2.5D-Simulating a 3D Look in a 2D Game -- Chapter 7 Game Maker Language (GML) -- Chapter 8 Role Playing Games -- Chapter 9 Selling Games and Licensing Fees -- Glossary -- Index…”
    eBook
  5. 5
    by Lanier, Lee, 1966-
    Published 2010
    Table of Contents: “…Adding Optical ArtifactsPainting in the Composite; Interview: Aron Baxter, Guava /Nice Shoes, New York City; Chapter 11: Working with 2.5D and 3D; 2D vs. 2.5D vs. 3D; Compositing 2.5D and 3D; Interview: David Schnee, Tippett Studio, Berkeley, California; Interview: Aaron Vasquez, Click 3X, New York City; Chapter 12: Advanced Techniques; High Dynamic Range Images; Stereoscopic 3-D; Time Warping and Optical Flow; Working with Advanced Techniques; Interview: Jerry van der Beek, Little Fluffy Clouds, Marin, California; Interview: Tonya Smay, Freelance /Stardust Studios, New York City…”
    eBook
  6. 6
    Published 2017
    Table of Contents: “…; 6 Character animation; 2.5D basics; 2.5D advanced; 2.5D monkey; Lip syncing (swap method); Lip syncing (nesting method); To sync or not to sync…”
    eBook
  7. 7
    by Georgenes, Chris
    Published 2009
    Table of Contents: “…Motion tips and tricks; The new Motion tween; The Motion Editor; Basic shadow; Drop shadow; Perspective shadow; Blur filter; Flying text; Combining effects; Blur filter (text); Selective blurring; Background blurring; Interlude: Learning to be simple; 5. Character animation; 2.5D basics; 2.5D advanced; 2.5D monkey; Lip syncing (swap method); Lip syncing (nesting method); To sync or not to sync; Sync (Classic tween); Sync (Motion tween)…”
    eBook
  8. 8
    by Georgenes, Chris
    Published 2013
    Table of Contents: “…PinningBasic shadow; Drop Shadow; Perspective shadow; Blur filter; Flying text; Combining effects; Blur filter (text); Selective blurring; Background blurring; Interlude: Learning to be simple; 5 Character animation; 2.5D basics; 2.5D advanced; 2.5D monkey; Lip syncing (swap method); Lip syncing (nesting method); To sync or not to sync; Sync (Classic tweens); Sync (Motion tweens); Hinging body parts; Bone tool (Inverse Kinematics); Closing the gaps; Bitmap animation (Jib Jab); PSD Importer (Jib Jab); Motion guides (Jib Jab); Walk cycle; Advanced walk cycle; Walk cycle examples; Anticipation…”
    eBook
  9. 9
    by Ware, Colin
    Published 2008
    Table of Contents: “…CHAPTER 3 STRUCTURING TWO-DIMENSIONAL SPACE2.5D Space; The Pattern-Processing Machinery; The Binding Problem: Features to Contours; The Generalized Contour; Texture Regions; Interference and Selective Tuning; Patterns, Channels, and Attention; Intermediate Patterns; Pattern Learning; Serial Processing; Visual Pattern Queries and the Apprehendable Chunk; Multi-chunk Queries; Spatial Layout; Horizontal and Vertical; Pattern for Design; Examples of Pattern Queries with Common Graphical Artifacts; Semantic Pattern Mappings; CHAPTER 4 COLOR; The Color-Processing Machinery; Opponent Process Theory…”
    eBook
  10. 10
  11. 11
    Published 2014
    “…And then experiment with a wide range of 2D, 2.5D & 3D visual effects, including 3D CGI, crowd replication, face replacements, faking shadows, reflections and Z depth, atmospheric, smoke, cloud & heat FX, sky replacements, day-for-night and digital 3D HUD FX. …”
    eBook
  12. 12
    Published 2019
    Table of Contents: “…Bakir 16.1 Thermal Challenges for Heterogeneous 3D-ICs 349 16.2 Thermal Challenges and Solutions for 2.5D-ICs 359 16.3 Electrical and Fluidic Micro-Bumps 363 16.4 High Aspect Ratio TSVs Embedded in A Micro pin Fin Heat Sink 367 16.5 Conclusion 371 References 371 17 Passive and Active Thermal Technologies: Modeling and Evaluation 375; Craig E. …”
    eBook
  13. 13
    Published 2021
    Table of Contents: “…Cover -- Half Title -- Series Information -- Title Page -- Copyright Page -- Contents -- List of figures -- Acknowledgements -- Introduction -- Modern cities and ruin -- A brief history of the end of the world in sf -- The pleasures of urban ruins -- State of the field -- Parameters of study -- Structure of the book -- Notes -- 1 Urban apocalypse in the magazines -- The Scarlet Plague -- Cycles of urbanization and modernization -- The 1906 San Francisco earthquake and fire -- The publication of The Scarlet Plague -- Critical responses to The Scarlet Plague The afterlife of The Scarlet Plague -- Conclusion -- Notes -- 2 Listening to ruins on the radio -- Audio fiction and the imagination -- The roots of radio's golden age sf -- Post-war sf on the airwaves -- The heights of radio sf -- Conclusion -- Notes -- 3 Cinema and the aesthetics of destruction -- Urban destruction on film -- Aerial warfare and the imagination of disaster -- Destruction and renewal in The War of the Worlds -- Rebuilding the future in The Time Machine -- Conclusion -- Notes -- 4 Urban decay in the transmedia universe of Blade Runner -- Marginalization The glamour of decay: Los Angeles and New York City -- The policing of sexual identities -- Permeable boundaries -- Illicit relationships -- Deviancy and class -- Conclusion -- Notes -- 5 Playing in virtual ruins from Wasteland to Wasteland 2 -- Virtual space and the post-apocalyptic city -- Gameplay motivation and immersion -- Wasteland and 2D worlds -- 2.5D spaces and Fallout -- Choices in virtual worlds -- 3D game spaces -- Ruins in 3D worlds -- Narrative choices in Fallout 3 and 4 -- Wasteland 2 -- Conclusion -- Notes -- 6 Cities and sanctuary in The Walking Dead The Walking Dead as transmedia fictional world -- 'We are the walking dead' -- Atlanta -- Resurgens -- Unsalvageable cities -- Alexandria -- Gated communities -- Cities and violence -- Conclusion -- Notes -- Bibliography -- Index -- Back Cover…”
    eBook
  14. 14
    Published 2009
    Table of Contents: “…Building an Algebraic Topological Model of Wireless Camera Networks; 4.1 Introduction; 4.2 Mathematical Background; 4.2.1 Simplicial Homology; 4.2.2 Example; 4.2.3 Cech Theorem; 4.3 The Camera and the Environment Models; 4.4 The CN-Complex; 4.5 Recovering Topology: 2D Case; 4.5.1 Algorithms; 4.5.2 Simulation in 2D; 4.6 Recovering Topology: 2.5D Case; 4.6.1 Mapping from 2.5D to 2D; 4.6.2 Building the CN-Complex…”
    eBook
  15. 15
    by Aguilar Balderas, Lidia
    Published 2014
    Table of Contents: “…(conceptos, fuentes); 2.2 C onstitución; 2.3 La naturaleza del poder constituyente; 2.4 La titularidad del poder constituyente; 2.5 D iversas clasificaciones teóricasde la constitución; 2.6 Antecedentes del constitucionalismo; CAPíTULO 3 ; 3.1 Soberanía; 3.2 Supremacía del Estado sobre la Iglesia; 3.3 Forma de gobierno…”
    eBook
  16. 16
    Published 2014
    Table of Contents: “…Cover; Half Title; Title Page; Copyright Page; Dedication; Table of Contents; Acknowledgements; About the Author; Chapter 1:Introduction; Overview; Professional practices; Creativity; Reference material; Copyright; Publicizing your work; Resources; Learning process; Chapter 2:Interface; Buying and installing ZBrush; Interface layout; Menus; Conventions and mouse buttons; Controls; Interface; Help and shortcuts; Concepts; 2D, 3D, and 2.5D, as well as bit depth; Pixel; Pixol; Working with the canvas and documents; Saving your work; Organizing files and paths; Additional help…”
    eBook
  17. 17
    by Gaboury, Paul R.
    Published 2012
    Table of Contents: “…ZBrush Professional Tips and Techniques; Acknowledgments; About the Author; Contents; Foreword; Introduction; Chapter 1: Understanding the Basics; Customizing Your ZBrush; Recovering Your Subdivision Levels; Using Reproject Higher Subdivision; Using Relax Deformation; Using Local Subdivision; Creating a Custom Tileable Alpha with 2.5D; Using Alphas to Create Meshes; Creating Wallpaper; Creating Your Own Palette; What's Next; Artist Spotlight: Joe Lee; Artist Spotlight: Magdalena Dadela; Chapter 2: Special Project-Creating Accessories for a Bust; Creating the ZMan Logo; Creating the Zipper…”
    eBook
  18. 18
    Published 2006
    Table of Contents: “…Paclitaxel Analogs Active Against Normal Tumor Cells; 3.2.1 C-13 Side Chain; 3.2.2 A Ring and Its Substitutions; 3.2.3 B Ring and Its Substitutions; 3.2.4 C Ring and Its Substitutions; 3.2.5 D Ring; 3.2.6 Macrocyclic Analogs; 3.2.7 Miscellaneous…”
    eBook
  19. 19
  20. 20
    Published 2019
    Table of Contents: “…Yoon -- 23 Embedded Multi-die Interconnect Bridge (EMIB): A Localized, High Density, High Bandwidth Packaging Interconnect 487 /Ravi Mahajan, Robert Sankman, Kemal Aygun, Zhiguo Qian, Ashish Dhall, Jonathan Rosch, Debendra Mallik, and Islam Salama -- 24 Interconnection Technology Innovations in 2.5D Integrated Electronic Systems 501 /Paragkumar A. …”
    eBook