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46861Publicado 2013Tabla de Contenidos: “…Setting Up a Test Infrastructure -- Designing an application and test repository structure -- Getting the test libraries -- Mocha -- Chai -- Sinon.JS -- Setting up and writing our first tests -- The test driver page -- Adding some tests -- Running and assessing test results -- The first test report -- Test report actions -- Test timing and slow tests -- Test failures -- Summary -- 2. …”
Libro electrónico -
46862Publicado 2011Tabla de Contenidos: “…-- Conclusion -- Chapter 6 Building XPages Business Logic -- Adding Business Logic -- Simple Actions -- Using JavaScript with XPages -- Conclusion -- Part III: Data Binding -- Chapter 7 Working with Domino Documents -- Domino Document Data Source -- Working with Domino Documents-Programmatically! …”
Libro electrónico -
46863por Neuburg, MattTabla de Contenidos: “…II IDE -- 6.Anatomy of an Xcode Project -- New Project -- The Project Window -- The Navigator Pane -- The Utilities Pane -- The Editor -- The Project File and Its Dependents -- The Target -- Build Phases -- Build Settings -- Configurations -- Schemes and Destinations -- Renaming Parts of a Project -- From Project to Running App -- Build Settings -- Property List Settings -- Nib Files -- Additional Resources -- Code and the App Launch Process -- Frameworks and SDKs -- 7.Nib Management -- A Tour of the Nib Editor Interface -- The Document Outline -- Canvas -- Inspectors and Libraries -- Nib Loading -- Outlets and the Nib Owner -- Creating an Outlet -- Misconfiguring an Outlet -- Deleting an Outlet -- More Ways to Create Outlets -- Outlet Collections -- Action Connections -- Additional Initialization of Nib-Based Instances -- 8.Documentation -- The Documentation Window -- Class Documentation Pages -- Sample Code -- Other Resources -- Quick Help -- Symbols -- Header Files -- Internet Resources -- 9.Life Cycle of a Project -- Device Architecture and Conditional Code -- Version Control -- Editing Your Code -- Autocompletion -- Snippets -- Fix-it and Live Syntax Checking -- Navigating Your Code -- Running in the Simulator -- Debugging -- Caveman Debugging -- The Xcode Debugger -- Unit Testing -- Static Analyzer -- Clean -- Running on a Device -- Obtaining a Certificate -- Obtaining a Development Provisioning Profile -- Running the App -- Profile and Device Management -- Gauges and Instruments -- Localization -- Archiving and Distribution -- Ad Hoc Distribution -- Final App Preparations -- Icons in the App -- Other Icons -- Launch Images -- Screenshots -- Property List Settings -- Submission to the App Store -- pt. …”
Publicado 2013
Libro electrónico -
46864Publicado 2022Tabla de Contenidos: “…Displaying characters and text -- Scrolling text on the display -- Working with the individual LEDs -- Images and animations -- Working with built-in push buttons -- Summary -- Further reading -- Chapter 6: Interfacing External LEDs -- Technical requirements -- Breadboards and solderless circuits -- LEDs and their programming -- Blinking an LED -- SOS message -- Blinking two LEDs alternately -- Traffic light simulator -- GPIO pins usage -- 4-bit binary counter -- Chaser effect -- Using an LED bar graph -- Enabling more pins -- RGB LEDs -- Seven-segment display -- Summary -- Further reading -- Chapter 7: Programming External Push Buttons, Buzzers, and Stepper Motors -- Technical requirements -- Push buttons -- Connecting an external push button -- Slide switches -- Counting how many times a button is pushed -- Connecting multiple push buttons -- Buzzers -- Stepper motors -- Summary -- Further reading -- Part 3: Filesystems and Programming Analog I/O -- Chapter 8: Exploring the Filesystem -- Technical requirements -- Creating and reading files -- Appending a file -- Creating our own library -- The OS module -- Working with MicroFS -- Summary -- Further reading -- Chapter 9: Working with Analog Input and PWM -- Technical requirements -- Micro:bit analog pins -- Potentiometers -- Photoresistors -- PWM signals -- Servo motors using PWM -- Handling multiple analog devices -- PWM using an RGB LED -- Joysticks -- Summary -- Further reading -- Part 4: Advanced Hardware Interfacing and Applications -- Chapter 10: Working with Acceleration and Direction -- Technical requirements -- Accelerometer -- Data logging -- Compasses -- Audio and compass -- Summary -- Further reading -- Chapter 11: Working with NeoPixels and a MAX7219 Display -- Technical requirements -- NeoPixel products -- The NeoPixel library -- Adding interactivity to the projects…”
Libro electrónico -
46865Publicado 2023Tabla de Contenidos: “…Using SQLite in a MAUI Application -- The ToDoItem Model -- The ToDoService -- The MainViewModel -- Registering Dependencies -- Building the MainPage View -- Managing NuGet Packages -- Using NuGet in Visual Studio -- Hosting Your Own NuGet Feeds -- Managing nmp Packages -- Creating Project Templates -- Creating and Using Code Snippets -- Creating Code Snippets -- Using Bookmarks and Code Shortcuts -- Bookmarks -- Code Shortcuts -- Adding Custom Tokens -- The Server Explorer -- Running SQL Queries -- Visual Studio Windows -- C# Interactive -- Code Metrics Results -- Maintainability Index -- Cyclomatic Complexity -- Depth of Inheritance -- Class Coupling -- Lines of Code -- Send Feedback -- Personalizing Visual Studio -- Adjust Line Spacing -- Document Management Customizations -- The Document Close Button -- Modify the Dirty Indicator -- Show Invisible Tabs in Italics in the Tab Drop-Down -- Colorize Document Tabs -- Tab Placement -- Visual Studio Themes -- Summary -- Chapter 3: Debugging Your Code -- Working with Breakpoints -- Setting a Breakpoint -- Step into Specific -- Run to Click -- Run to Cursor -- Force Run to Cursor -- Conditional Breakpoints and Actions -- Temporary Breakpoints -- Dependent Breakpoints -- Dragging Breakpoints -- Manage Breakpoints with Labels -- Exporting Breakpoints -- Using DataTips -- Visualizing Complex Data Types -- Bonus Tip -- Using the Watch Window -- The DebuggerDisplay Attribute -- Evaluate Functions Without Side Effects -- Format Specifiers -- ac -- d -- dynamic -- h -- nq -- nse -- hidden -- raw -- results -- Diagnostic Tools -- CPU Usage -- Memory Usage -- The Events View -- The Right Tool for the Right Project Type -- Immediate Window -- Attaching to a Running Process -- Attach to a Remote Process -- Remote Debugger Port Assignments -- Reattaching to a Process -- Remote Debugging -- System Requirements…”
Libro electrónico -
46866Publicado 2018Tabla de Contenidos: “…Summary -- Chapter 4: MySQL 8 Data Types -- Overview of MySQL 8 data types -- Numeric data types -- Integer types -- Fixed point types -- Floating point types -- Problems with floating point values -- Bit value type -- Bit value literals -- Practical uses of BIT -- Type attributes -- Overflow handling -- Date and time data types -- DATE, DATETIME, and TIMESTAMP types -- MySQL DATETIME functions -- TIME type -- Time functions -- YEAR type -- Migrating YEAR(2) to YEAR(4) -- String data types -- CHAR and VARCHAR data types -- BINARY and VARBINARY data types -- BLOB and TEXT data types -- ENUM data type -- SET data type -- JSON data type -- Partial updates of JSON values -- Storage requirements for data types -- Choosing the right data type for column -- Summary -- Chapter 5: MySQL 8 Database Management -- MySQL 8 server administration -- Server options and different types of variables -- Server SQL modes -- Setting the SQL mode -- The available SQL modes -- Combination SQL modes -- Strict SQL mode -- The IGNORE keyword -- IPv6 support -- Server side help -- The server shutdown process -- Data directory -- The system database -- Data dictionary tables -- Grant system tables -- Object information system tables -- Log system tables -- The server-side help system tables -- Time zone system tables -- Replication system tables -- Optimizer system tables -- Other miscellaneous system tables -- Running multiple instances on a single machine -- Setting up multiple data directories -- Running multiple MySQL instances on Windows -- Components and plugin management -- MySQL 8 server plugins -- Installing the plugins -- Activate plugin -- Uninstall plugin -- Getting information about the installed plugins -- Roles and permissions -- Caching techniques -- Globalization -- Character sets -- Character set support -- Adding the character set…”
Libro electrónico -
46867Publicado 2018Tabla de Contenidos: “…. -- Resetting and rebooting Raspberry Pi -- Adding extra functions -- The GPIO keypad input -- Getting ready -- How to do it... -- How it works... -- There's more... -- Generating other key combinations -- Emulating mouse events -- Multiplexed color LEDs -- Getting ready -- How to do it... -- How it works... -- There's more... -- Hardware multiplexing -- Displaying random patterns -- Mixing multiple colors -- Writing messages using persistence of vision -- Getting ready -- How to do it... -- How it works... -- Chapter 10: Sensing and Displaying Real-World Data -- Introduction -- Using devices with the I2C bus -- Getting ready -- How to do it... -- How it works... -- There's more... -- Using multiple I2C devices -- I2C bus and level shifting -- Using just the PCF8591 chip or adding alternative sensors -- Reading analog data using an analog-to-digital converter -- Getting ready -- How to do it... -- How it works... -- There's more... -- Gathering analog data without hardware -- Logging and plotting data -- Getting ready -- How to do it... -- How it works... -- There's more... -- Plotting live data -- Scaling and calibrating data -- Extending the Raspberry Pi GPIO with an I/O expander -- Getting ready -- How to do it... -- How it works... -- There's more…”
Libro electrónico -
46868Publicado 2018Tabla de Contenidos: “…-- The Pivot Editor -- Working with pivot elements -- Filtering pivots -- Split (row or column) -- Column values -- Pivot table formatting -- A quick example -- Sparklines -- Summary -- Chapter 5: Simple XML Dashboards -- The purpose of dashboards -- Using wizards to build dashboards -- Adding another panel -- A cool trick -- Converting the panel to a report -- More options -- Back to the dashboard -- Add input -- Editing source -- Edit UI -- Editing XML directly -- UI examples app -- Building forms -- Creating a form from a dashboard -- Driving multiple panels from one form -- Post-processing search results -- Post-processing limitations -- Features replaced -- Autorun dashboard -- Scheduling the generation of dashboards -- Summary…”
Libro electrónico -
46869Publicado 2016Tabla de Contenidos: “…4.2 Background and Examples -- 4.2.1 Uber Fog Network -- 4.2.2 IFTTT and Google OnHub -- 4.2.3 Smartgrid -- 4.2.4 Edge Analytics -- 4.3 Fog Network Architecture and Its Attributes -- 4.3.1 Fog Network in the Context of 5G -- 4.3.2 Fog Network Attributes -- 4.4 Summary and Conclusions -- References -- About the Author -- Chapter 5 - Adding a New Dimension to Customer Experience, the Reality of 6th Sense - 5G and Beyond -- 5.1 Introduction -- 5.2 Does the Bandwidth Matter? …”
Libro electrónico -
46870Publicado 2017Tabla de Contenidos: “…-- A brief look at the ModelProcessor interface -- Building Hypermedia As The Engine Of Application State (HATEOAS) APIs -- Programmatically building entity body links using JAX-RS APIs -- Programmatically building header links using JAX-RS APIs -- Declaratively building links using Jersey annotations -- Specifying the dependency to use Jersey declarative linking -- Enabling the Jersey declarative linking feature for the application -- Declaratively adding links to the resource representation -- Grouping multiple links using @InjectLinks…”
Libro electrónico -
46871Publicado 2016Tabla de Contenidos: “…Introduction -- The TDD Development Cycle -- Test Framework -- Test Automation -- Installing the Unity Framework -- Exercise 11.1 Test Driven Development -- Adding the Unity Test Framework -- Configuring the Project Build Targets -- Adding the Test Cases -- Automating the TDD Cycle -- Testing RTOS Threads -- Exercise 11.2 Testing RTOS Threads -- Decoupling Low Level Functions -- Testing Interrupts -- Exercise 11.3 Testing with Interrupts -- Conclusion -- 12 Software Components -- Introduction -- CMSIS Driver -- CMSIS Driver API -- Exercise 12.1 CMSIS-Driver -- Driver Validation -- Exercise 12.2 Driver Validation -- Designing a Software Component -- Exercise 12.3 GPS Component -- Creating a Software Pack -- Software Pack Structure -- Software Pack Utilities -- Configuration Wizard -- Exercise 12.4 Configuration Wizard -- Deploying Software Components -- Conclusion -- 13 ARMv8-M -- Introduction -- Common Architectural Enhancements -- ARMv8 Baseline Enhancements -- ARMv8-M Mainline Enhancements -- TrustZone -- Interrupts and Exceptions -- Software Development -- Compiler -- Real-Time Operating System -- Debugger -- Cortex Microcontroller Software Interface Standard -- Conclusion -- Appendix -- Contact Details -- Appendices -- Debug Tools and Software -- Commercial GNU-Based Toolchains -- Commercial Toolchains -- Rapid Prototyping and Evaluation Modules -- Real-Time Operating Systems -- Digital Signal Processing -- Books -- Programming -- Cortex-M Processor -- Standards -- Digital Signal Processing -- Real-Time Operating System -- Silicon Vendors -- Training -- Index -- Back Cover…”
Libro electrónico -
46872por Chin, Robert. authorTabla de Contenidos: “…-- Built-in Android Matrix Class -- The Identity Matrix -- Matrix Transpose -- Matrix Multiplication -- Matrix Inverse -- Homogeneous Coordinates -- Using Matrices to Move Objects -- Using Matrices to Rotate Objects -- Using Matrices to Scale Objects -- Combining Matrices -- Hands-on Example: Manipulating Objects in 3D Space -- Building a 3D Object's Model Matrix -- Adding a Rotation to an Object -- Moving an Object in 3D Space -- Scaling an Object -- Summary -- Chapter 4: 3D Graphics Using OpenGL ES 2.0 -- Overview of OpenGL ES 2.0 on Android -- General Overview of OpenGL Object Rendering -- Specific Overview of the Rendering Procedure -- Transforming the 3D Object's Vertices -- Building the Model Matrix -- Building the View Matrix -- Building the Projection Matrix -- Setting the Viewport -- Sending the Matrices and Lighting Information to the Vertex and Fragment Shaders -- Rendering the Scene -- Overview of the OpenGL ES 2.0 Shading Language -- Basic Data Types -- Vector Components -- Operators and Expressions -- Program Flow Control Statements…”
Publicado 2014
Libro electrónico -
46873Publicado 2016Tabla de Contenidos: “…-- Functions Relevant to Lookups -- Basic Lookup Formulas -- The VLOOKUP function -- The HLOOKUP function -- The LOOKUP function -- Combining the MATCH and INDEX functions -- Specialized Lookup Formulas -- Looking up an exact value -- Looking up a value to the left -- Performing a case-sensitive lookup -- Choosing among multiple lookup tables -- Determining letter grades for test scores -- Calculating a grade point average -- Performing a two-way lookup -- Performing a two-column lookup -- Determining the address of a value within a range -- Looking up a value by using the closest match -- Looking up a value using linear interpolation -- Chapter 9: Working with Tables and Lists -- Tables and Terminology -- A list example -- A table example -- Working with Tables -- Creating a table -- Changing the look of a table -- Navigating and selecting in a table -- Adding new rows or columns -- Deleting rows or columns -- Moving a table -- Removing duplicate rows from a table -- Sorting and filtering a table -- Working with the Total row -- Using formulas within a table -- Referencing data in a table -- Converting a table to a list -- Using Advanced Filtering -- Setting up a criteria range -- Applying an advanced filter -- Clearing an advanced filter -- Specifying Advanced Filter Criteria -- Specifying a single criterion -- Specifying multiple criteria -- Specifying computed criteria -- Using Database Functions -- Inserting Subtotals -- Chapter 10: Miscellaneous Calculations -- Unit Conversions -- Rounding Numbers -- Basic rounding formulas…”
Libro electrónico -
46874Publicado 2023Tabla de Contenidos: “…Security testing and operations monitoring -- Incorporating manual elements into CI/CD workflows -- Summary -- Questions and answers -- Further reading -- Chapter 12: Test First, Test Later, Test Never -- Adding tests first -- Test-first is a design tool -- Tests form executable specifications -- Test-first provides meaningful code coverage metrics -- Beware of making a code coverage metric a target -- Beware of writing all tests upfront -- Writing tests first helps with continuous delivery -- We can always test it later, right? …”
Libro electrónico -
46875Publicado 2024Tabla de Contenidos: “…Using the Find Menu -- Adjusting Date and Time for different time zones -- Reinstating your Catalog -- Resolution issues: Adding Pixels -- Remove Color Cast -- Fixing Skin Tones -- Altered reality: adding Lens Flare -- Altered Reality: Correcting Camera Distortion -- Altered Reality: Creating Depth of Field FX -- Altered Reality: Tilt Shift Effect -- Altered Reality: Changing Eye Color -- Altered Reality: The Liquify filter -- Using the Help Menu -- Summary -- Chapter 12: Feature Appendix -- Home Screen -- Organizer - Import -- Organizer-its five view spaces -- Quick Edit mode: Tool bar -- Quick Edit: Adjustments -- Guided Edit mode -- Basics -- Color -- Black and White -- Fun Edits -- Special Edits -- Photomerge -- Advanced Edit mode: Tool bar -- VIEW tools -- SELECT tools -- ENHANCE tools -- DRAW tools -- MODIFY tools -- Color Picker -- Drop-down menus -- File menu -- Edit menu -- Image menu -- Enhance menu -- Layer menu -- Select menu -- Filter menu -- View menu -- Window menu -- Help menu -- The Panels -- (Quick/Advanced Modes) -- Color swatches -- Actions panel -- Graphics panel -- Styles panel -- Filters panel -- Effects panel -- Layers panel -- More tabs -- Histogram panel -- History panel -- Favorites panel -- Navigator panel -- Info panel -- Create Menu -- Slideshow -- Photo Collage -- Photo Reel -- Quote Graphic -- Photo Book -- Greeting Card -- Photo Calendar -- Video Story -- Video Collage -- Highlight Reel -- Share menu -- Email -- Flickr -- Facebook -- Vimeo and YouTube -- PDF Slideshow -- Glossary -- Other Books You May Enjoy -- Index…”
Libro electrónico -
46876Publicado 2024Tabla de Contenidos: “…Cover -- Title Page -- Copyright and Credits -- Dedicated -- Contributors -- Table of Contents -- Preface -- Chapter 1: A Brief History of Deploying Salesforce Changes -- An introduction to the history of Salesforce as a development platform -- Custom objects -- S-Controls -- SOQL -- Sforce web services -- Workflows -- Apex and Visualforce -- Sandboxes and change sets -- Metadata and Tooling APIs -- Metadata API -- Tooling API -- The Force.com IDE and Mavensmate -- The Force.com IDE -- Mavensmate -- Introducing SFDX -- DevOps Center -- Summary -- Chapter 2: Developing a DevOps Culture -- The need for a DevOps culture -- Strongly defined teams -- Closely working together -- Constant evolution -- Collaboration and communication -- Adoption and alignment -- Questions to start with -- Making life easy for your teams -- Governance and risk management -- Summary -- Chapter 3: The Value of Source Control -- Technical requirements -- The importance of source control -- Collaboration -- Traceability -- Automation -- Continuous integration -- Continuous deployment -- Continuous delivery (also CD) -- Rollbacks -- Incremental development -- Fundamental Git operations -- Commits -- Staging -- Repositories -- Putting source control into practice -- Initializing a new repository -- Adding new files to the staging area -- Checking everything has been added before the commit -- Committing changes to the local repository -- Connecting your remote repository -- Pushing changes to a remote repository -- Merging changes from one branch to another -- Merge strategies -- Creating a new branch -- Switching to a different branch -- Viewing commit history -- Reverting to a previous version of a file -- Git rebasing -- Effective Salesforce branching strategies -- Git as a backup -- Trunk-based development -- The feature branch model -- The protected master branch model…”
Libro electrónico -
46877Publicado 2016Tabla de Contenidos: “…Toggling an LED Using wiringPi -- Button Press-LED Response -- Communicating to One-Wire Sensors -- PWM and General-Purpose Clocks -- GPIOs and Permissions -- Writing udev Rules -- Permissions and wiringPi -- Summary -- Chapter 7 Cross-Compilation and the Eclipse IDE -- Setting Up a Cross-Compilation Toolchain -- The Linaro Toolchain for Raspbian -- Debian Cross-Toolchains -- Cross-Compilation Using Eclipse -- Installing Eclipse on Desktop Linux -- Configuring Eclipse for Cross-Compilation -- Remote System Explorer -- Integrating GitHub into Eclipse -- Remote Debugging -- Automatic Documentation (Doxygen) -- Building Linux -- Downloading the Kernel Source -- Building the Linux Kernel -- Deploying the Linux Kernel -- Building a Linux Distribution (Advanced) -- Summary -- Further Reading -- Chapter 8 Interfacing to the Raspberry Pi Buses -- Introduction to Bus Communication -- I2C -- I2C Hardware -- An I2C Test Circuit -- Using Linux I2C-Tools -- I2C Communication in C -- Wrapping I2C Devices with C++ Classes -- SPI -- SPI Hardware -- SPI on the RPi -- A First SPI Application (74HC595) -- Bidirectional SPI Communication in C/C++ -- Multiple SPI Slave Devices on the RPi -- UART -- The RPi UART -- UART Examples in C -- UART Applications - GPS -- Logic-Level Translation -- Summary -- Further Reading -- Chapter 9 Enhancing the Input/Output Interfaces on the RPi -- Introduction -- Analog-to-Digital Conversion -- SPI Analog-to-Digital Converters (ADCs) -- ADC Application: An Analog Light Meter -- Testing the SPI ADC Performance -- The C Library for BCM2835 (Advanced) -- Digital-to-Analog Conversion -- An I2C Digital-to-Analog Converter -- An SPI Digital-to-Analog Converter -- Adding PWM Outputs to the RPi -- Extending the RPi GPIOs -- The MCP23017 and the I2C Bus -- The MCP23S17 and the SPI Bus -- A C++ Class for the MCP23x17 Devices…”
Libro electrónico -
46878Publicado 2025Tabla de Contenidos: “…Preparing for the unpredictable in GenAI-assisted writing -- Chapter 9 Creating Short-Form Content -- Getting Better Results by Combining Different Types of AI -- AI aggregation -- Output stitching -- AI chaining -- Enhancing Blogging -- Leveraging GenAI to elevate blog content and engagement -- Streamlining the blogging workflow with GenAI -- Writing Short News Articles with AI -- GenAI-assisted journalism: Quick news writing -- Balancing speed and integrity in GenAI-generated news -- Adding GenAI Pizzazz to Speechwriting -- Crafting memorable speeches with GenAI support -- Personalizing public speaking through GenAI -- Designing and Writing Content for Websites -- GenAI-driven website design -- Optimizing website copy with GenAI insights -- Checking the wisdom of adding GenAI chatbots to your website -- Crafting Logos and Slogans -- Generating creative brand elements with GenAI -- Creating Social Media Content -- Tailoring GenAI-generated content for social media platforms -- Strategies for viral GenAI-enhanced social media posts -- Repurposing social media content with GenAI -- Pitfalls and Pitstops -- Recognizing the limits and risks of GenAI in short-form content -- Ethical considerations and quality control -- Chapter 10 Luring Images, Music, and Video Out of GenAI -- Getting Ready to Create with GenAI -- Writing Prompts to Create Artistic Outputs -- Different prompts for different types of creators -- The art of artsy prompting -- Why the subtractive method works for content creation -- Why the additive method is better for artistic prompting -- Working with a clear prompting structure -- Harnessing GenAI for Multimedia Content Creation -- Innovations in AI-Generated Imagery and Soundscapes -- Making music with AI -- Making videos with AI -- Chapter 11 Speeding, Improving, and Checking Your and GenAI's Work…”
Libro electrónico -
46879por Manoel, EdsonTabla de Contenidos: “…Generic Log Adapter -- 4.1 Generic Log Adapter overview -- 4.2 Creating a simple adapter -- 4.2.1 Creating the adapter configuration file -- 4.2.2 Configuring the Common Base Event elements -- 4.2.3 Configuring the adapter outputter -- 4.2.4 Testing the adapter configuration file -- 4.3 Creating a multiple contexts adapter -- 4.3.1 Adding a new context instance to the adapter file -- 4.3.2 Adding a second context to the adapter file -- 4.3.3 Associating the new context components -- 4.3.4 Testing the multiple context instance adapter file -- 4.4 Deploying and running the adapter configuration file -- 4.4.1 Starting the Generic Log Adapter Runtime from a Java class -- 4.4.2 Starting the Generic Log Adapter Runtime from CLI -- 4.5 Writing a custom outputter -- 4.5.1 Creating a custom outputter named ITSOSHIMOutputter -- 4.5.2 Testing the custom outputter -- Chapter 5. …”
Publicado 2005
Libro electrónico -
46880Publicado 2017Tabla de Contenidos: “…-- Setting up your development environment -- Using alternative C# IDEs -- Deploying cross-platform -- Installing Microsoft Visual Studio 2017 -- Choosing workloads -- Choosing additional components -- Installing Microsoft Visual Studio Code -- Installing Microsoft Visual Studio Code for macOS -- Installing .NET Core SDK for macOS -- Installing Node Package Manager for macOS -- Installing the Visual Studio Code extension for C# -- Installing Visual Studio for Mac -- Installing Xcode -- Downloading and installing Visual Studio for Mac -- Understanding .NET -- Understanding .NET Framework -- Understanding the Mono and Xamarin projects -- Understanding .NET Core -- Understanding .NET Standard -- Understanding .NET Native -- Comparing .NET technologies -- Writing and compiling code using the .NET Core CLI tool -- Writing code using a simple text editor -- If you are using Windows Notepad -- If you are using macOS TextEdit -- Creating and compiling apps using the .NET Core CLI tool -- Creating a console application at Command Prompt -- Restoring packages, compiling code, and running the application -- Fixing compiler errors -- Understanding intermediate language -- Writing and compiling code using Visual Studio 2017 -- Writing code using Microsoft Visual Studio 2017 -- Compiling code using Visual Studio 2017 -- Fixing mistakes with the error list -- Adding existing projects to Visual Studio 2017 -- Autoformatting code -- Experimenting with C# Interactive -- Other useful windows -- Writing and compiling code using Visual Studio Code -- Writing code using Visual Studio Code -- Compiling code using Visual Studio Code -- Autoformatting code…”
Libro electrónico