Coding as a playground programming and computational thinking in the early childhood classroom
Coding as a Playground, Second Edition is the first book to focus on how young children (ages 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Learn how coding can engage chil...
Otros Autores: | |
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Formato: | Libro |
Idioma: | Inglés |
Publicado: |
New York, NY ; Abingdon, Oxon :
Routledge, Taylor & Francis Group
2021
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Edición: | Second edition published 2021 |
Materias: | |
Ver en Universidad de Navarra: | https://unika.unav.edu/discovery/fulldisplay?docid=alma991011295831908016&context=L&vid=34UNAV_INST:VU1&search_scope=34UNAV_TODO&tab=34UNAV_TODO&lang=es |
Tabla de Contenidos:
- Part 1: Coding as playground
- In the beginning there was language
- Tools for expression
- Playing with code
- Part 2 : Coding as literacy
- Natural and artificial languages
- Coding stages
- A pedagogical approach - Part 3: Computational Thinking. - 7. Thinking about Computational Thinking. - 8. Powerful Ideas in the Early Coding Curriculum. - 9. The Coding Process. - 10. Personal Growth through Coding. - Part 4 : New Languages for Young Children : 11. ScratchJr. - 12. KIBO. - 13. Design Principles: Programming Languages for Young Children. - 14. Teaching Strategies: Coding in the Early Curriculum. Conclusion.