How to draw and paint fantasy architecture
In this how-to guide you'll find the essential art principles and techniques for drawing and painting fantastic buildings and environments, alternate realities, and ancient citadels--and you'll learn the skills that make it all look convincing. Step by step, learn how to use real-world arc...
Autor principal: | |
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Formato: | Libro |
Idioma: | Inglés |
Publicado: |
Hauppauge, NY :
Barron's Educational
2011
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Edición: | 1st ed. for North America |
Materias: | |
Ver en Universidad de Navarra: | https://unika.unav.edu/discovery/fulldisplay?docid=alma991010323169708016&context=L&vid=34UNAV_INST:VU1&search_scope=34UNAV_TODO&tab=34UNAV_TODO&lang=es |
Tabla de Contenidos:
- 1. Introduction to architecture : Middle Eastern architecture ; Middle-Eastern details ; Romanesque architecture ; Romanesque details ; Gothic architecture ; Gothic details ; Mesoamerican architecture ; Mesoamerican details ; Viking structures ; Asian architecture ; Asian details ; Modern and futurist architecture ; Modern and futurist details
- 2. Picture-making techniques : Light, shadows, values, and shapes ; Perspective, distance, and depth ; Composition and concept ; Color theory and usage ; Mood and drama
- 3. Details and textures : Traditional art materials ; Digital art materials ; Wood ; Wood joinery ; Stone and brickwork ; Thatching ; Plaster ; Marble ; Weathering and aging ; Mosaics and painted tiles ; Fire and smoke damage
- 4. Creating your own worlds : Layering values / Rob Alexander ; Evoking moods / Anthony Scott Waters ; Painting light / Lorenz Hideyoshi Ruwwe ; Exploring ideas / Stephen Hickman ; Establishing depth / Rob Alexander ; Creating drama / Tom Kidd.