Writing for animation, comics & games

Writing for Animation, Comics, and Games explains the practical aspects of creating scripts for animation, comics, graphic novels, and computer games. It details how you can create scripts that are in the right industry format, and follow the expected rules for you to put your best foot forward to h...

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Detalles Bibliográficos
Autor principal: Marx, Christy (-)
Formato: Libro
Idioma:Inglés
Publicado: Amsterdam ; Boston : Focal Press c2007
Materias:
Acceso en línea:Sumario
Ver en Universidad de Navarra:https://unika.unav.edu/discovery/fulldisplay?docid=alma991001242809708016&context=L&vid=34UNAV_INST:VU1&search_scope=34UNAV_TODO&tab=34UNAV_TODO&lang=es

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