Tabla de Contenidos:
  • Introduction : toys, games, and media Jeffrey Goldstein, David Buckingham, Gilles Brougère
  • Part I. Toy culture
  • The toy theater : the revival and survival of an English tradition Alan Powers
  • War toys in the world of fourth graders : 1985-2002 Gisela Wegener-Spöhring
  • Toy culture in preschool education and children's toy preferences Waltraut Hartmann and Gilles Brougère
  • Kitty litter : Japanese cute at home and abroad Christine R. Yano
  • From Pokémon to Potter : trainee teachers explore children's media-related play, 2000-2003 Elizabeth Grugeon
  • Part II. Children and digital media
  • The internet playground Ellen Seiter
  • The internet and adolescents : the present and future of the information society Magdalena Albero-Andrés
  • Learners, spectators, or gamers? An investigation of the impact of digital media in the media-saturated household Stephen Kline
  • Learning with computer games Jonas Linderoth, Berner Lindström, Mikael Alexandersson
  • Part III. How technology influences play
  • Tangible interfaces in smart toys Mark Allen
  • Preschool children's play with "talking" and "nontalking" rescue heroes : effects of technology-enhanced figures on the types and themes of play Doris Bergen
  • "Hey, hey, hey! It's time to play" : children's interactions with smart toys Lydia Plowman
  • Adaptation of traditional toys and games in new technologies : new products generation M. Fabregat, M. Costa, M. Romero