The power of role-based e-learning designing and moderating online role play
Autor principal: | |
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Otros Autores: | , |
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
New York :
Routledge
2011.
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Colección: | Connecting with e-learning.
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Materias: | |
Acceso en línea: | https://recursos.uloyola.es/login?url=https://accedys.uloyola.es:8443/accedix0/sitios/ebook.php?id=160569 |
Ver en Universidad Loyola - Universidad Loyola Granada: | https://colectivo.uloyola.es/Record/ELB160569 |
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Correo
Tabla de Contenidos:
- Introduction. Naming the field ; What is role play? ; How can technology be used in role play? ; What is online role play? ; Online role play and blended e-learning ; Outline of the book
- Games, simulations and role plays. Two examples implemented in a learning management system ; Four similar designs implemented on the Fablusi platform ; Four similar designs implemented on the SIMPLE platform ; Two examples implemented in second life or virtual worlds ; Two examples for schools ; Three examples in the round table discussion format ; Summary
- Designing online role plays. Learner perspective using learning design sequence ; Educator perspective using design space framework ; Summary
- Designing the problem. The design space ; Being a designer ; Designing a problem ; Summary
- 1. Introduction. Naming the field ; What is role play? ; How can technology be used in role play? ; What is online role play? ; Online role play and blended e-learning ; Outline of the book
- 1. Games, simulations and role plays. Educational rationale ; Games, simulations and role plays ; Simulation triad ; Summary
- 2. Examples of role-based e-learning. Two examples implemented in a learning management system ; Four similar designs implemented on the Fablusi platform ; Four similar designs implemented on the SIMPLE platform ; Two examples implemented in second life or virtual worlds ; Two examples for schools ; Three examples in the round table discussion format ; Summary
- 3. Designing online role plays. Learner perspective using learning design sequence ; Educator perspective using design space framework ; Summary
- 4. Designing the problem. The design space ; Being a designer ; Designing a problem ; Summary