Watt, A. H., & Policarpo, F. (2001). 3D games: Real-time rendering and software technology. ACM [etc.].
Chicago Style (17th ed.) CitationWatt, Alan H., and Fabio Policarpo. 3D Games: Real-time Rendering and Software Technology. New York [etc.]: ACM [etc.], 2001.
MLA (9th ed.) CitationWatt, Alan H., and Fabio Policarpo. 3D Games: Real-time Rendering and Software Technology. ACM [etc.], 2001.
Warning: These citations may not always be 100% accurate.