Watson, M. (1996). AI agents in virtual reality worlds: Programming intelligent VR in C++. John Wiley & Sons.
Chicago Style (17th ed.) CitationWatson, Mark. AI Agents in Virtual Reality Worlds: Programming Intelligent VR in C++. New York [etc.]: John Wiley & Sons, 1996.
MLA (9th ed.) CitationWatson, Mark. AI Agents in Virtual Reality Worlds: Programming Intelligent VR in C++. John Wiley & Sons, 1996.
Warning: These citations may not always be 100% accurate.