Watson, M. (1996). AI agents in virtual reality worlds: Programming intelligent VR in C++. John Wiley & Sons.
Cita Chicago Style (17a ed.)Watson, Mark. AI Agents in Virtual Reality Worlds: Programming Intelligent VR in C++. New York [etc.]: John Wiley & Sons, 1996.
Cita MLA (9a ed.)Watson, Mark. AI Agents in Virtual Reality Worlds: Programming Intelligent VR in C++. John Wiley & Sons, 1996.
Precaución: Estas citas no son 100% exactas.