Taking Tinkercad to the Next Level Enhance Your Ability to Design, Model, and 3D Print with One of the Most Intuitive CAD Programs
Unleash your 3D design creativity with TinkerStar Jason Erdreich as he guides you through Tinkercad's advanced techniques, transforming your ideas into print-ready, unique creations Key Features Implement effective strategies for 3D modeling using constructive solid geometry Learn common 3D pri...
Other Authors: | |
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Format: | eBook |
Language: | Inglés |
Published: |
Birmingham, England :
Packt Publishing
[2024]
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Edition: | First edition |
Subjects: | |
See on Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009853364206719 |
Table of Contents:
- Packt Cover
- Title Page
- Copyright and Credits
- Contributors
- Table of Contents
- Preface
- Part 1: Strategies for Successful 3D Modeling
- Chapter 1: Tinkercad, an Innovative Approach to 3D Design
- Technical requirements
- Creating in Tinkercad
- Who is Tinkercad for?
- Exploring 3D Design, Circuits, and Codeblocks
- 3D Design
- Circuits
- Codeblocks
- Summary
- Chapter 2: Tools and Strategies for Successful 3D Modeling
- Technical requirements
- Starting with a sketch
- Taking measurements
- Choosing a device
- Using a mouse
- Keyboard shortcuts
- Summary
- Chapter 3: The Perspectives in 3D Design
- Technical requirements
- Looking around
- Orbiting through perspective views
- 2D orthographic views
- Summary
- Chapter 4: Designing through Constructive Solid Geometry
- Technical requirements
- What is constructive solid geometry?
- Working in groups
- Method 1
- Method 2
- Manipulating shape parameters
- Hiding and locking shapes
- Summary
- Part 2: Advanced Tools and Features to Enhance our Designs
- Chapter 5: Creating and Manipulating Text Features
- Technical requirements
- Typing and grouping text
- Extrusions
- Pockets
- Orientation
- Using individual characters
- Using text shape generators
- Thinking outside the text box
- Summary
- Chapter 6: Using the Ruler and Workplane Tool to Dimension Our Designs
- Technical requirements
- Working with the grid
- Using the ruler tool
- Using the workplane tool
- Summary
- Chapter 7: Tools to Manipulate and Pattern Multi-Part Designs
- Technical requirements
- Cruising
- Aligning shapes
- Duplicating and patterning shapes
- Summary
- Chapter 8: Importing Models and Designs
- Technical requirements
- Tinkering from one design to another
- Importing 3D objects
- Importing a 3D model
- Manipulating an imported 3D model.
- Importing vector shapes
- Creating and importing custom vector image files
- Browsing the web for vector image files
- Summary
- Chapter 9: Making Our Own Shapes
- Technical requirements
- Scribbling shapes
- Scribble shape basics
- Putting the Scribble to use
- Working with Shape Generators
- Creating custom shapes
- Summary
- Part 3: Designing 3D Models for 3D Printing
- Chapter 10: An Introduction to 3D Printing and Production Techniques
- Technical requirements
- What is 3D printing?
- How does 3D printing work?
- Comparing 3D printing techniques
- Fused Filament Fabrication
- Fused Deposition Modeling
- Vat photopolymerization
- Stereolithography
- Choosing the right material
- Printing with polylactic acid
- Other commonly used materials
- Summary
- Chapter 11: General Strategies for Creating Effective Models for 3D Printing
- Technical requirements
- Avoiding overhangs
- What is an overhang?
- How can we avoid an overhang?
- Creating segments, fillets, and chamfers
- Adjusting segments
- Creating fillets and chamfers
- Using CSG to create fillets and chamfers
- Designing for the first layer
- Utilizing surface area for better parts
- Adding rafts and brims
- Optimizing the build plate
- Summary
- Chapter 12: Creating Tolerances for Multi-Part Designs
- Technical requirements
- What are tolerances?
- How to calculate tolerances
- Determining tolerance based on printer type
- Determining tolerance based on material choice
- Additional factors that may determine accuracy
- Adding tolerances to our designs
- Types of fit
- Modeling different fits in Tinkercad
- Applying tolerances in a real-world setting
- Summary
- Chapter 13: Design Mistakes to Avoid
- Technical requirements
- Watching the workplane
- Identifying thin lines and walls
- Working with extrusion-type printers.
- Working with resin-type 3D printers
- Adjusting the performance of our walls
- Connecting our parts
- Summary
- Chapter 14: Exporting and Sharing Tinkercad Designs for Manufacturing
- Technical requirements
- Exporting our designs
- Choosing and using CAM software
- Setting up Cura
- Preparing a design in Cura
- 3D printing Tinkercad designs with Autodesk Fusion
- Sending Tinkercad designs to Fusion
- Preparing designs for 3D printing
- Finding 3D printing services
- Summary
- Part 4: Practical Applications, Start to Finish Designs to Test our Skills
- Chapter 15: Designing and Printing a Trophy
- Technical requirements
- Designing the top part
- Modeling the cup
- Modeling the post
- Finishing the cup part
- Designing the base part
- Creating a base platform
- Creating a connection point
- Adding the recipient
- Reorienting our parts
- Exporting and preparing for production
- Manufacturing the models
- Summary
- Chapter 16: Fabricating a Multi-Part Storage Box with a Sliding Lid
- Technical requirements
- Starting with the box
- Cutting the grooves
- Making the lid
- Adding artwork
- Adding text features
- Adding image features
- Exporting and manufacturing our models
- Summary
- Chapter 17: Modeling an Ergonomic Threaded Jar
- Technical requirements
- Modeling the jar
- Modeling the lid
- Modeling the threads
- Adding ergonomic features
- Improving the jar part
- Improving the lid part
- Exporting and manufacturing the jar
- Summary
- Chapter 18: Building and Playing a 3D Puzzle
- Technical requirements
- Making the pieces
- Making the joint template
- Adding the joints
- Adding artwork
- Preparing, exporting, and manufacturing the puzzle
- Summary
- Chapter 19: Designing and Assembling a Catapult
- Technical requirements
- Designing the frame
- Starting with a Box shape.
- Adding shapes to make our part
- Creating an assembly system
- Creating the assembly holes
- Creating the Assembly Beams
- Creating the projectile system
- Completing the catapult frame
- Making the projectile arm
- Making projectiles
- Manufacturing and prototype testing
- Summary
- Chapter 20: Prototyping a 3D-Printed Phone Case
- Technical requirements
- Acquiring the dimensions
- Modeling the phone
- Rounding the corners
- Adding the ports and buttons
- Making the case
- Making a copy of the phone model
- Creating the ports and buttons
- Using the copy to create the opening for the phone
- Adding aesthetic and ergonomic features
- Adding a protective lip
- Adding unique design features
- Manufacturing with specialty materials
- Summary
- Index
- Other Books You May Enjoy.