Adventures in coding
Otros Autores: | , |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Indianapolis, IN :
Wiley
[2016]
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Edición: | 1st ed |
Colección: | Adventures In ...
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009849100206719 |
Tabla de Contenidos:
- Title Page; About the Authors; Contents; Introduction; What Is Scratch?; Who Should Read This Book?; What You Will Learn; How This Book Is Structured; What You Need to Use This Book; Conventions; Companion Website; Contact Us; Adventure 1: Scratching the Surface; Coding Is Everywhere; Speaking the Language of Machines; Knowing Your Coding Lingo; Writing Your First Scratch Program; Learning the Scratch Environment; Further Adventures in Coding; Adventure 2: Where in the World Is Scratch?; Setting the Stage; Understanding Coordinates on the Stage; Knowing Your Directions; Moving a Sprite
- Creating Random Scratch ArtFurther Adventures in Coding; Adventure 3: Using Control Blocks; Understanding Code Nesting; Branching Programs in Scratch; Making Comments in Scratch; Looping in Scratch; Building the Fly Catcher Game; Further Adventures in Coding; Adventure 4: Using Sensing Blocks; Learning the Sensing Blocks; Getting and Using Text Input; Detecting Key Presses; Watching for Mouse Moves; Using Timing; Sensing Touching and Distance; Building the Apple Patrol Game; Further Adventures in Coding; Adventure 5: Using Event Blocks; Understanding the Role of Events
- Working with Key Press EventsUsing Backdrop Change Events; Implementing Sensing and Timing Events; Getting Your Message Across; Putting on the Big Event; Further Adventures in Coding; Adventure 6: Variables and Lists; Understanding Variable Blocks; Making Lists; The Ultimate Party Host; Further Adventures in Coding; Adventure 7: Using Operators in Scratch; Saying Hello to the Operators; Doing the Math; Coding Logically; Operating on Text; Understanding Other Operations; Make a Math Practice Game; Further Adventures in Coding; Adventure 8: Using Graphics and the Pen
- Creating Art with the Paint EditorUse the Pen to Make a Skywriting Plane; Further Adventures in Coding; Adventure 9: Building Your Own Blocks; Making Your Own Blocks; Borrowing Blocks with the Backpack; Putting on a Fashion Show; Further Adventures in Coding; Adventure 10: Making and Using Sounds and Music; Using Sounds; The Sound Library; Using the Sound Editor; Editing Sounds; Recording Sounds; Importing Sounds; Forming the Scratch Jazz Band; Further Adventures in Coding; Adventure 11: Exploring the Scratch Universe; Visiting scratch.mit.edu; Sharing Your Projects
- The Scratch Community RulesRemixing Projects; Interfacing with the Real World; Sensing with the PicoBoard; Further Adventures in Coding; Appendix A: Installing the Scratch Offline Editor; Installing the Scratch Offline Editor on Windows; Installing the Scratch Offline Editor to Your Mac Operating System; Other Resources; Appendix B: Testing Your Programs; Practice Proper Planning; Ask Other People to Test; Look for Possible Invalid Input; Use Comments Often; Test Early and Often; Keep Track of Tests and What Breaks Things; Use Custom Blocks; Use Sliders for Numbers; Keep Learning
- Keep Practicing