Decoding Digital Culture with Science Fiction Hyper-Modernism, Hyperreality, and Posthumanism
How do digital media technologies affect society and our lives? Through the cultural theory hypotheses of hyper-modernism, hyperreality, and posthumanism, Alan N. Shapiro investigates the social impact of Virtual/Augmented Reality, AI, social media platforms, robots, and the Brain-Computer Interface...
Main Author: | |
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Format: | eBook |
Language: | Inglés |
Published: |
Bielefeld :
transcript Verlag
2024.
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Edition: | 1st ed |
Series: | Digitale Gesellschaft Series
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Subjects: | |
See on Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009841236706719 |
Table of Contents:
- Cover
- Contents
- Acknowledgements
- Introduction
- The Three Central Hypotheses
- The Logical Progression of the Three Concepts or Hypotheses
- Part One - Hyper‐Modernism: Digital Media Technologies and Science Fiction
- Part One to Part Two: From Hyper‐Modernism to Hyperreality
- Part Two - Hyperreality: Reevaluation of Jean Baudrillard's Media Theory and the Simulacrum
- Part Two to Part Three: From Hyperreality to Post‐Humanism and Creative Coding
- Part Three - Posthumanism: N. Katherine Hayles' History of Cybernetics, Creative Coding, and the Future of Informatics
- Originally Published Versions
- Methodology
- Thirty Minute Statement at my Ph.D. Oral Defense Alan N. Shapiro, April 12, 2024
- Part One - Hyper‐Modernism: Digital Media Technologies and Science Fiction
- Overview of Part One
- Short Definitions of Modernity, Postmodernism, and Hyper‐Modernism
- The Three Essays of Part One
- Mobility and Science Fiction
- Introduction
- We Do Not Live in a Society Where Mobility is Encouraged
- The Dream of the Tomorrow‐Car
- Henri Matisse Paints "the Vision Machine"
- The New Vision Machine
- Close Encounters of the Third Kind: The Menace of Verticality
- The "Spinner" Flying Cars of Blade Runner: Simulation and Surveillance
- Blade Runner: We Are All Replicants
- Blade Runner 2049: Android Liberation Between Old and New Informatic Power
- Minority Report: The Utopia/Dystopia of Surveillance Technologies
- The Fifth Element: When Manhattan has no More Ways to Expand
- Back to the Future: A Speed So Fast that the Laws of Spacetime Get Shattered
- Total Recall: You're in a Johnny Cab
- Robots Versus Androids
- Self‐Owning Cars
- Enhance the Physical World
- The Simulacra, Do Androids Dream of Electric Sheep?, and Dr. Bloodmoney
- The "Science Fiction World" of Philip K. Dick's Ubik.
- Who Is Jory Miller and What is Ubik?
- Fredric Jameson on Postmodernism
- Sonja Yeh on the Postmodern Media Theorists
- Donna J. Haraway's "A Manifesto for Cyborgs"
- Science Fiction Heterotopia: The Economy of the Future
- Introduction: Foucault's Heterotopia
- The Technologizing of Memory
- Black Mirror: "The Entire History of You" - Scenes from a Marriage
- Similar Technologies in the Real World Today
- Brain‐Computer Interface
- Designing the Brain‐Computer Interface
- Hyper‐Modernist Literature
- The Economy of the Future
- Post‐Capitalism and Technological Anarchism
- Star Trek Replicators and Star Trek Economics
- Ecologically Aware or Sustainable 3D Printers
- Additive Manufacturing and Living Organisms
- Andre Gorz: Human Liberation Beyond Work
- Murray Bookchin, Post‐Scarcity Anarchism
- Yanis Varoufakis' Vision of Post‐Capitalism
- Conclusion
- Geert Lovink on Post‐Capitalism
- Blockchain Decentralized Idealism
- Smart Contracts
- Between Law and Code
- Decentralized Autonomous Organization
- Between Corporate Intellectual Property Rights and the Rights of Users
- Fiction and Power in Postmodernism
- Cornelius Castoriadis, The Imaginary Institution of Society
- Donna J. Haraway on the Informatics of Domination
- Michel Foucault's Analytics of Power
- Jean Baudrillard, Forget Foucault
- Gilles Deleuze, "Postscript on the Societies of Control"
- Fiction, Power, and Codes in Hyper‐Modernism
- John Armitage on Hyper‐Modernism
- Albert Borgmann on Hyper‐Modernism
- Gilles Lipovetsky on Hyper‐Modernism
- What is Hyper‐Modernism?
- Introduction
- Access to History
- The Carnivalesque
- Modernity, Postmodernism, Hyper‐Modernism
- Gustave Flaubert: To Write a Novel About Nothing
- Hyper‐Modernist Creativity
- Body, Self, and Code in Hyper‐Modernism
- Sincerity and Authenticity.
- Darko Suvin on Science Fiction Studies
- Carl Freedman on Science Fiction Studies
- Istvan Ciscsery‐Ronay, Jr. on Science Fiction Studies
- Part Two - Hyperreality: Reevaluation of Jean Baudrillard's Media Theory and the Simulacrum
- Overview of Part Two
- Defining the Simulacrum and Hyperreality
- Thinking Hyperreality: From Rhetoric to Code
- Baudrillard's Importance for the Future
- Baudrillard and the Situationists
- Baudrillard and Trump
- Baudrillard's Importance for the Future
- The Controversy Around Baudrillard
- Yes - Everything is Simulation!
- Early Baudrillard: The Consumer Society and For a Critique of the Political Economy of the Sign
- Symbolic Exchange and the Gift Economy
- The First Order of Simulacra: The Student of Prague
- The Second Order of Simulacra: The First Industrial Revolution
- The Third Order of Simulacra: Simulation and Hyperreality
- First‐Wave Digitalization as Interactive Performance
- The Fourth Order of Simulacra: Value Radiates in All Directions
- From Descartes to Baudrillard: The "Evil Demon" of Images
- Arthur C. Clarke, "The Nine Billion Names of God"
- The Trapdoor Escape Hatch Way Out of Hyperreality
- High Life: The Black Hole of Humanity's Extinction and New Hope
- Poetic Resolution in Baudrillard's Thought
- Daniel Boorstin, The Image: Hyperreality Overtakes America
- Umberto Eco, Travels in Hyperreality
- Roland Barthes, Mythologies
- Taking the Side of Objects
- Plato and the Simulacrum
- Plato as Software Designer
- Brian Gogan on Plato, Baudrillard, and Rhetoric
- Deleuze on "Plato and the Simulacrum"
- Upgrading Hyperreality and the Simulacrum for Digitalization
- Personalized Advertising
- Transdisciplinarity is Good for (Post‑)Humanity
- Virtual Reality, Augmented Reality, and the Metaverse
- Baudrillard and the Situationists
- Introduction.
- "Taking the Side of Objects" and the Situationists
- Baudrillard's Paradigm Shift
- Is Baudrillard Fair to the Situationists?
- "Baudrillard and the Situationists" Commentators Douglas Kellner and Sadie Plant, and the Tension between Critical Theory and Fatal Theory
- Exhibit A (Baudrillard self‐simplifies):
- Exhibit B (Baudrillard's critique of the Situationists is reductionist):
- Exhibit C (Sadie Plant's critique of Baudrillard is reductionist):
- Situationist Practices
- Wandering or the Drift - Le Dérive
- Psycho‐Geography
- The Diverting of Technologies - Le détournement
- The Making or Creating or Construction of Situations
- The Radical Illusion Beyond Art
- Neo‐Situationism in the Field of Advanced Digital Technologies
- Urban and Street Art Activism
- Augmented Reality versus Wall Street
- Conclusion
- McKenzie Wark on the Situationists
- Play Don't Work
- Existential Encounter with the Object
- From the Subject to the Object in Jean‐Paul Sartre's Nausea
- The Myth of Sisyphus: Albert Camus on the Side of Objects
- Simone de Beauvoir, The Ethics of Ambiguity
- Jean Baudrillard and the Donald: Is Trump a Fascist or is He the Parody of Fascism?
- Epistemology of True and False
- Society of the Spectacle and Hyperreality
- Donald Trump the Empty Signifier
- From Simulation to the Grotesque and the Self‐Parody
- Springtime for Hitler
- Serge Latouche Remembers Baudrillard
- Biosphere 2: The Artificial Paradise of Nature
- Reality TV and Baudrillard's Telemorphosis
- The Truman Show: "The Last Thing That I Would Ever Do is Lie to You"
- My Two Key Differences from Baudrillard
- Part Three - Posthumanism: N. Katherine Hayles' History of Cybernetics, Creative Coding, and the Future of Informatics
- Overview of Part Three
- The Science Fiction of Star Trek.
- Star Trek's Spock, Data, and Seven of Nine and the Three Orders of Cybernetics
- What is Posthumanism?
- The Concept of Nature in Whitehead and Merleau‐Ponty
- Rosi Braidotti's Celebratory Posthuman Philosophy
- A Fully Posthuman Situation
- Wendy Chun on Software Code
- Software Code as Expanded Narration
- The Software of the Future
- Star Trek: Technologies of Disappearance
- Technoscience and Storytelling
- From Liberal Humanism to Posthumanism
- Cyborg Spock and NASA's Cyborg
- First Order Cybernetics
- How Information Lost Its Body
- Claus Pias on First‐Order Cybernetics
- Gene Roddenberry Designs His First Alien
- "The Devil in the Dark": Empathy for Radical Otherness
- Second Order Cybernetics
- Bernhard Dotzler on Second‐Order Cybernetics
- The Android Data of Star Trek: The Next Generation
- "The Offspring": Data's Daughter Lal
- Third Order Cybernetics
- "Becoming‐Borg" Seven of Nine
- Star Trek: Picard, "Remembrance"
- "Embodied Informatics" is a Science Fiction Idea
- Hayles on Writing and Software Code
- Hyper‐Modernist Science
- I, Robot and the Moral Dilemmas of the Three Laws of Robotics
- The Zeroth Law of Robotics and the Robot Unconscious
- Hayles on the Cognitive Nonconscious
- Marie‐Luise Angerer Critiques Hayles
- Judith Butler and Gender Theory
- Ex Machina and the Turing Test
- Ex Machina: The Performance of Female and Human
- Monique Wittig, The Straight Mind
- Software Code as Expanded Narration
- Software Code as Expressive Media
- Friedrich Kittler: The Numeric Kernel is Decisive
- Kittler's Media Archaeology
- Wolfgang Hagen on Programming Languages
- Ten Paradigms of Informatics and Programming
- The First Hyper‐Modern Computers
- Enter Software Studies
- Enter Creative Coding
- Alan Turing: The Imitation Game and Befriending the Evil Demon.
- Alan Turing: The Scientific and Cultural Levels of Computing.