Game Development with Unreal Engine 5 Volume 1 Design Phase

Dive into the heart of game development with Unreal Engine 5 (UE5), the latest revolution in creating immersive and visually stunning game worlds. Crafted to encourage your imaginative and inventive skills, Volume 1 of this two-part guide stands as a crucial tool in your journey towards developing i...

Descripción completa

Detalles Bibliográficos
Autor principal: Tan, Tiow Wee (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Berkeley, CA : Apress 2024.
Edición:1st ed. 2024.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009840477506719
Tabla de Contenidos:
  • Chapter 1. Getting Started with Unreal Engine 5
  • Chapter 2. From Heightmap to Large Open World Landscape
  • Chapter 3
  • Auto-Blend Landscape Materials
  • Chapter 4. Revitalizing Visuals: Asset Import and Procedural Creation
  • Chapter 5. Enhancing Visual Realism with Realtime Virtual Textures and Material Blending
  • Chapter 6. Mastering Lumen Global Illumination in Unreal Engine 5
  • Chapter 7. Harnessing the Power of Niagara: Practical Examples in Unreal Engine 5.