C++ Game Animation Programming Learn Modern Animation Techniques from Theory to Implementation Using C++, OpenGL, and Vulkan

If you‘re fascinated by the complexities of animating video game characters and are curious about the transformation of model files into 3D avatars and NPCs that can explore virtual worlds, then this book is for you. In this new edition, you’ll learn everything you need to know about game animation,...

Descripción completa

Detalles Bibliográficos
Otros Autores: Dunsky, Michael, author (author), Szauer, Gabor, author
Formato: Libro electrónico
Idioma:Inglés
Publicado: Birmingham, England : Packt Publishing Ltd [2023]
Edición:Second edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009827938706719

Ejemplares similares