C++ Game Animation Programming Learn Modern Animation Techniques from Theory to Implementation Using C++, OpenGL, and Vulkan

If you‘re fascinated by the complexities of animating video game characters and are curious about the transformation of model files into 3D avatars and NPCs that can explore virtual worlds, then this book is for you. In this new edition, you’ll learn everything you need to know about game animation,...

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Bibliographic Details
Other Authors: Dunsky, Michael, author (author), Szauer, Gabor, author
Format: eBook
Language:Inglés
Published: Birmingham, England : Packt Publishing Ltd [2023]
Edition:Second edition
Subjects:
See on Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009827938706719

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