Dunsky, M., & Szauer, G. (2023). C++ Game Animation Programming: Learn Modern Animation Techniques from Theory to Implementation Using C++, OpenGL, and Vulkan (Second edition.). Packt Publishing Ltd.
Chicago Style (17th ed.) CitationDunsky, Michael, and Gabor Szauer. C++ Game Animation Programming: Learn Modern Animation Techniques from Theory to Implementation Using C++, OpenGL, and Vulkan. Second edition. Birmingham, England: Packt Publishing Ltd, 2023.
MLA (9th ed.) CitationDunsky, Michael, and Gabor Szauer. C++ Game Animation Programming: Learn Modern Animation Techniques from Theory to Implementation Using C++, OpenGL, and Vulkan. Second edition. Packt Publishing Ltd, 2023.
Warning: These citations may not always be 100% accurate.