Mashup cultures

This volume brings together cutting-edge thinkers and scholars together with young researchers and students, proposing a colourful spectrum of media-theoretical, -practical and -educational approaches to current creative practices and techniques of production and consumption on and off the web. Alon...

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Detalles Bibliográficos
Otros Autores: Sonvilla-Weiss, Stefan (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: New York : Springer 2010.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009810739306719
Tabla de Contenidos:
  • Title Page; Copyright Page; Table of Contents; Acknowledgements; Introduction: Mashups, Remix Practices and the Recombination of Existing Digital Content; Distributed Creativity: Filesharing and Produsage; The Virtual Art Garden: A Case Study on User-Centred Design for Improving Interaction in Distant Learning Communities of Art Students; "You met me at a very strange time in my life." Fight Club and the Moving Image on the Verge of 'Going Digital'; Creativity, Participation and Connectedness: An Interview with David Gauntlett
  • Mobilizing the Imagination in Everyday Play: The Case of Japanese Media MixesMulticulturalism, Appropriation, and the New Media Literacies: Remixing Moby Dick; Sexton Blake & the Virtual Culture of Rosario: A Biji; On the Database Principle - Knowledge and Delusion; Regressive and Reflexive Mashups in Sampling Culture; Change of Media, Change of Scholarship, Change of University: Transition from the Graphosphere to a Digital Mediosphere; A Classroom 2.0 Experiment; Communication Techniques, Practices and Strategies of Generation "Web n+1"
  • Playing (with) Educational Games - Integrated Game Design and Second Order GamingTepidity of the Majority and Participatory Creativity; Glossary; About the Authors