Laws of UX using psychology to design better products & services
"An understanding of psychology-specifically the psychology behind how users behave and interact with digital interfaces-is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design instead of working withi...
Otros Autores: | |
---|---|
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Sebastopol, CA :
O'Reilly Media, Incorporated
2024.
|
Edición: | Second edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009798449506719 |
Tabla de Contenidos:
- Cover
- Copyright
- Table of Contents
- Preface
- Second Edition
- Why I Wrote This Book
- Who This Book Is For
- What's in This Book
- A Brief History of Psychology and Design
- Gestalt Psychology
- Human Factors Engineering
- Human-Computer Interaction
- User Experience Design
- O'Reilly Online Learning
- How to Contact Us
- Acknowledgments
- Chapter 1. Jakob's Law
- Overview
- Origins
- Examples
- Conclusion
- Chapter 2. Fitts's Law
- Overview
- Origins
- Examples
- Conclusion
- Chapter 3. Miller's Law
- Overview
- Origins
- Examples
- Conclusion
- Chapter 4. Hick's Law
- Overview
- Origins
- Examples
- Conclusion
- Chapter 5. Postel's Law
- Overview
- Origins
- Examples
- Conclusion
- Chapter 6. Peak-End Rule
- Overview
- Examples
- Conclusion
- Chapter 7. Aesthetic-Usability Effect
- Overview
- Origins
- Examples
- Conclusion
- Chapter 8. Von Restorff Effect
- Overview
- Origins
- Examples
- Conclusion
- Chapter 9. Tesler's Law
- Overview
- Origins
- Examples
- Conclusion
- Chapter 10. Doherty Threshold
- Overview
- Origins
- Examples
- Conclusion
- Chapter 11. Applying Psychological Principles in Design
- Building Awareness
- Visibility
- Show-and-Tell
- Design Principles
- Defining Your Principles
- Best Practices
- Connecting Principles to Laws
- Conclusion
- Chapter 12. With Power Comes Responsibility
- How Technology Shapes Behavior
- Intermittent Variable Rewards
- Infinite Loops
- Social Affirmation
- Personalization
- Defaults
- (Lack of) Friction
- Reciprocity
- Dark Patterns
- Why Ethics Matter
- Good Intentions, Unintended Consequences
- The Ethical Imperative
- Slow Down and Be Intentional
- Think Beyond the Happy Path
- Diversify Teams and Thinking
- Look Beyond Data
- Embrace Friction
- Index
- About the Author