What makes learning fun? principles for the design of intrinsically motivating museum exhibits
What Makes Learning Fun? presents a set of tested principles and strategies for the design of museum exhibits, with concrete examples of design successes and failures drawn from the author's many years in the field.
Autor principal: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Lanham, Md. :
AltaMira Press
2012.
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Edición: | 1st ed |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009798045306719 |
Tabla de Contenidos:
- Understanding visitor experiences
- Visitors, conversation, and learning
- Interpretive activism
- An overview of the Selinda model of visitor learning
- Designing visitor experiences
- Communication
- Collaboration
- Guidance
- Curiosity
- Perceptual curiosity
- Intellectual curiosity
- Interest
- Confidence
- Success
- Expediency
- Challenge
- Expectations
- Uncertainty
- Control
- Choice
- Power
- Play
- Imagination
- Sensory exploration
- References
- Appendix A. Descriptions of the colored shadows and the color connection exhibits
- Appendix B. Overview of original research
- Appendix C. Summary of motivations, principles, and strategies
- Appendix D. Sample knowledge hierarchies.