Scripting Farming Simulator with Lua Unlocking the Virtual Fields
Create mods using the popular game Farming Simulator with Lua, a versatile scripting language that can run on various platforms and applications. This open access book is best suited for programmers who want to learn how to use Lua to write scripts that can enhance and extend the gameplay experience...
Autor principal: | |
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Otros Autores: | |
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Berkeley, CA :
Apress
2024.
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Edición: | 1st ed. 2024. |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009792973306719 |
Tabla de Contenidos:
- Chapter 0: Introduction
- Chapter 1: The LUA Programming Language
- Chapter 2: Getting Started with the GIANTS Editor
- Chapter 3: The GIANTS Debugger IDE
- Chapter 4: Making a Diner with a Rotating Sign
- Chapter 5: Rotating Mower Mod
- Chapter 6: Speed Trap Trailer Mod
- Chapter 7: Mileage Counter HUD Mod
- Chapter 8: Multi-Bale Spawner Mod
- Chapter 9: Money Cheat Mod
- Chapter 10: Publishing on the ModHub
- Documentation & Appendix.