Scripting Farming Simulator with Lua Unlocking the Virtual Fields

Create mods using the popular game Farming Simulator with Lua, a versatile scripting language that can run on various platforms and applications. This open access book is best suited for programmers who want to learn how to use Lua to write scripts that can enhance and extend the gameplay experience...

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Detalles Bibliográficos
Autor principal: Brumbaugh, Zander (-)
Otros Autores: Leithner, Manuel
Formato: Libro electrónico
Idioma:Inglés
Publicado: Berkeley, CA : Apress 2024.
Edición:1st ed. 2024.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009792973306719
Tabla de Contenidos:
  • Chapter 0: Introduction
  • Chapter 1: The LUA Programming Language
  • Chapter 2: Getting Started with the GIANTS Editor
  • Chapter 3: The GIANTS Debugger IDE
  • Chapter 4: Making a Diner with a Rotating Sign
  • Chapter 5: Rotating Mower Mod
  • Chapter 6: Speed Trap Trailer Mod
  • Chapter 7: Mileage Counter HUD Mod
  • Chapter 8: Multi-Bale Spawner Mod
  • Chapter 9: Money Cheat Mod
  • Chapter 10: Publishing on the ModHub
  • Documentation & Appendix.