Flame Game Development Your Guide to Creating Cross-Platform Games in 2D Using Flame Engine in Flutter 3
Reimagine your development process and create, test, and deploy your mobile, web, desktop, and embedded apps from a single codebase. This book shows you how to leverage Flame, the modular Flutter game engine, to build cross-platform 2D games. With Flutter, you can create all kinds of apps by making...
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Berkeley, CA :
Apress
2024.
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Edición: | 1st ed. 2024. |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009790333506719 |
Tabla de Contenidos:
- Chapter 1: Create a Project in Flutter and Add Flame
- Chapter 2: Flame Basics
- Chapter 3: Flame Fundamentals
- Chapter 4: Game One: Meteor Shower
- Chapter 5: Background in Color and Image
- Chapter 6: Tiled Background
- Chapter 7: Game Two, Jump Between Tiles
- Chapter 8: Game Two, Many Experiments
- Chapter 9: Game Three, Move XY
- Chapter 10: Game Three, Enemies
- Chapter 11: Game Four, Plants vs Zombies
- Chapter 12: Game Four, Many Experiments
- Chapter 13: Game Five, Parallax Backgrounds.-Chapter 14: Audio.