Flame Game Development Your Guide to Creating Cross-Platform Games in 2D Using Flame Engine in Flutter 3

Reimagine your development process and create, test, and deploy your mobile, web, desktop, and embedded apps from a single codebase. This book shows you how to leverage Flame, the modular Flutter game engine, to build cross-platform 2D games. With Flutter, you can create all kinds of apps by making...

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Detalles Bibliográficos
Otros Autores: Cruz Yoris, Andrés, author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Berkeley, CA : Apress 2024.
Edición:1st ed. 2024.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009790333506719
Tabla de Contenidos:
  • Chapter 1: Create a Project in Flutter and Add Flame
  • Chapter 2: Flame Basics
  • Chapter 3: Flame Fundamentals
  • Chapter 4: Game One: Meteor Shower
  • Chapter 5: Background in Color and Image
  • Chapter 6: Tiled Background
  • Chapter 7: Game Two, Jump Between Tiles
  • Chapter 8: Game Two, Many Experiments
  • Chapter 9: Game Three, Move XY
  • Chapter 10: Game Three, Enemies
  • Chapter 11: Game Four, Plants vs Zombies
  • Chapter 12: Game Four, Many Experiments
  • Chapter 13: Game Five, Parallax Backgrounds.-Chapter 14: Audio.