Narratives Crossing Boundaries Storytelling in a Transmedial and Transdisciplinary Context
As the dominant narrative forms in the age of media convergence, films and games call for a transmedial perspective in narratology. Games allow a participatory reception of the story, so that the ontological boundary transgression between the narrated world and the world of the recipient comes into...
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Autor Corporativo: | |
Otros Autores: | , , , , , , , , , , , , , , , , |
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Bielefeld :
transcript
2023.
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Edición: | 1st ed |
Colección: | Bild und Bit. Studien zur digitalen Medienkultur
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009781199306719 |
Tabla de Contenidos:
- Frontmatter
- Table of Contents
- Crossing Boundaries? Defining Boundaries!
- DISCIPLINARY BOUNDARIES
- Designing the Mystery
- I Am Your Monster No Longer
- When Mad Science Found its Way in Digital Games
- MEDIAL BOUNDARIES
- Serial Games in a Transmedial World
- Playing with Batman
- ONTOLOGICAL BOUNDARIES
- The Multimodality of Immersion
- Stories and Political Imaginaries
- Shared Realities, Solitary Actions
- Gaming on Climate Change
- Womanhood Beyond Stereotypes
- Exploring Contemporary Southern African Culture through Animation and Video Games
- Keeping Memory Alive through Digital Games
- Towards the Ludic Cyborg
- Contributors