Universal principles of architecture 100 architectural archetypes, methods, conditions, relationships, and imaginaries

Universal Principles of Architecture is a concise, visual introduction to 100 of the most fundamental elements of architecture.

Detalles Bibliográficos
Autor principal: Tank, WAI Architecture Think (-)
Otros Autores: Garcia, Cruz, Frankowski, Nathalie
Formato: Libro electrónico
Idioma:Inglés
Publicado: Minneapolis : Quarto Publishing Group USA 2023.
Edición:1st ed
Colección:Rockport Universal Series
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009769033406719
Tabla de Contenidos:
  • Intro
  • Cover
  • Title
  • Contents
  • Introduction: How to read Universal Principles of Architecture
  • Archetypes
  • 1 Volumetric Archetypes: Architectures of pure geometric forms and their combinations
  • 2 Spatial Archetypes: Design by addition, subtraction, and other strategies of space
  • 3 Organizational Archetypes: Architectures of centrality, axiality, networks, layering, and stacking
  • 4 Square Archetypes: Closed, nuclear, dominated, grouped, and amorphous open spaces
  • 5 Megalithic Archetypes: Dolmens, menhirs, inukshuks, and other structures in stone
  • 6 Vitruvian Archetypes: Ordering, composition, proportion, symmetry, decorum, and economy
  • 7 Figurative Archetypes: Forms and shapes that are representative of something else
  • 8 Hardcorist Archetypes: Architecture designed as pure formal exploration
  • 9 Five Points: Designing free plan, free structure, garden roof, pilotis, and free facades
  • 10 Nonsolid Architectures: Architectures that are not made of conventionally solid materials
  • 11 Void: Carved, dug, buried, and other forms of architectures of subtraction
  • 12 Ornament: Decoration in the facades, structures, and interiors of architecture
  • 13 Megastructure: Very big terrestrial, aquatic, flying, cosmic, extraplanetary structures
  • 14 Super Tall: Structures, buildings, and spaces reaching extraordinary heights
  • 15 Stealth: Architectures of disappearance, disguise, and camouflage
  • 16 Blob: Amorphous, shapeless, and irregularly shaped architectures
  • 17 Topo Architecture: Buildings, structures, and spaces that are also landscape
  • 18 Parasitic Architectures: Structures attached to or protruding from other buildings
  • 19 Infrastructural Architecture: Buildings that are also bridges, tunnels, and other forms of utilities
  • 20 Big Box: Very large buildings contained inside a single-facade envelope
  • Methods.
  • 21 Manifestos: Compelling declaration of a vision, intent, goal, or mission
  • 22 Diagramming: Highlighting architecture's basic functions, layout, and programs
  • 23 Sketching: Drawing the basic outline, main ideas, or concepts of a project
  • 24 Modelling: Constructing the three-dimensional representation of a design
  • 25 Massing: Three-dimensional volumetric explorations of a project
  • 26 Collage: Image produced by the combination of other images
  • 27 Narrative Architecture: Storytelling of architectural situations, conditions, and critiques
  • 28 Kit-of-Parts: Design with predetermined components and elements
  • 29 Tactical Urbanism: Punctual and specific urban interventions that are part of a larger plan
  • 30 Psychogeographic Cartographies: Assembling urban experiences with unexpected spatial combinations
  • 31 Mapping: Outlining the conditions and characteristics behind a design project
  • 32 Investigative Architecture: Identifying and researching various aspects of the built environment
  • 33 Urban Patchwork: Designing smaller interactive spatial components (patches)
  • 34 Figure-Ground: Contrasting spatial differences of open and enclosed spaces
  • 35 Cadavre Exquis: Collective design where members don't know one another's input
  • 36 Mash-Up: Combining disparate elements into a new design
  • 37 Parametric: Designing via the input of parameters and variables
  • 38 Three-Dimensional Printing: Producing three-dimensional objects by means of machines
  • 39 Robot Fabrication: Constructing, assembling, and manufacturing projects with robots
  • 40 Living Architecture: Using living organisms as construction and spatial materials
  • Conditions
  • 41 Ecological Architecture: Buildings, spaces, and structures in balance with nature
  • 42 Spiritual Architecture: Structures and spaces for spiritual practices, rituals, and customs.
  • 43 Multisensorial Architecture: Spaces for engaging with many senses and sensibilities
  • 44 Critical Spatial Practice: Spatial interventions that change or challenge social conventions
  • 45 Social Justice Design: Designing for social equity and fair conditions for people
  • 46 Domesticity: Engaging with the spatial politics of home and dwelling
  • 47 Carbon Neutral: Designing for the eradication of greenhouse gas emissions
  • 48 Reuse: Making use of already existing structures
  • 49 Building Life Cycle: Accounting for all the stages of a structure's life span
  • 50 Post-Occupancy: Considering architecture after a project has been inhabited
  • 51 Historical Preservation: Sustaining historical artifacts, edifices, spaces, and infrastructures
  • 52 Biomimicry: Emulating nature's solutions to problems
  • 53 Mobile Architecture: Flexible designs for continuous physical and social motion
  • 54 Kinetic Architecture: Buildings and structures in motion
  • 55 Agritecture: Connecting agriculture and architecture
  • 56 Free Space: Designing for maximum flexibility and continuous transformation
  • 57 Peripatetic Architecture: Structures for continuous relocation
  • 58 Non-Extractivist Architecture: Rejecting resource extraction for architecture
  • 59 Weather Architecture: Spatial interventions incorporating atmospheric phenomena
  • 60 Recovery Architecture: Design for the aftermath of natural, human, and ecological crises
  • Relationships
  • 61 Universalist Design (anti-ableist): Designing accessibility for the many ways of existing in the world
  • 62 Transcalarity: Considering multiple scales and sizes of functions and programs
  • 63 Inclusive Design: Designing for everyone, regardless of age, circumstance, and ability
  • 64 Silver/Children's Architecture: Architecture for people at different stages of their life.
  • 65 Animal-Centered Design: Design for behaviors, conditions, and characteristics of animal species
  • 66 Commoning: Spatial design for the sharing of resources and experiences
  • 67 Social Condenser: Projects designed for large social gatherings
  • 68 Participatory Design: Designing by the exchange of ideas and collective deliberation
  • 69 Grid: Determining spatial paraments by networks of lines
  • 70 Post-Domestic Architecture: Spaces that facilitate life without labor related to the home
  • 71 Ephemeral Architecture: Design that is transient and leaves no physical mark
  • 72 Phenomenology: Design approach that considers and centers on experience
  • 73 Architecture of Isolation: Spatial design that avoids collective human interactions
  • 74 Defensive Architecture: Spaces and structures that protect against attacks
  • 75 Simulation Design: Models reproducing architectural and contextual conditions
  • 76 AI Cities: Machines or computers performing urban tasks and decision-making
  • 77 Self-Generating Architecture: Structures producing building components and elements on-site
  • 78 Authorless Architecture: Collective design processes against singular authorship
  • 79 Design-Build: Performing every part of the process, from design to construction
  • 80 Building Construction Moratorium: Imposed or voluntary restriction of the construction of architecture
  • Imaginaries
  • 81 Utopia: Architectures of ideal or cautionary societies, cities, and states
  • 82 Futurisms: Projections of futures formed by particular characteristics
  • 83 Organic Architecture: Designing a close relationship between architecture and the land
  • 84 Queer Cartographies: Spatial interventions challenging the role of heteronormative design
  • 85 Space Magicians: Designing spaces, situations, and experiences through fantasy.
  • 86 Metabolism: Architectures that grow and adapt like a body
  • 87 Brutalism: Raw honesty of materials, programs, labor, and extraction
  • 88 Avant-Garde: Experimental approach to design with the aim of changing the world
  • 89 Modernities: Plans that implement social conditions and improve living conditions
  • 90 Post-Colonial Architecture: Mitigating the impact of colonization and reimagining life without it
  • 91 Panopticon: Spatial conditions of continuous surveillance
  • 92 Abolitionist Architecture: Design for the end slavery, prisons, and other oppressive institutions
  • 93 Anti-Racist Architecture: Design that exposes and subverts racist practices and processes
  • 94 Feminist City: Design addressing the needs of women and nonbinary and trans people
  • 95 Self-Sustaining Architecture: Addressing all aspects of maintenance and sustenance of architecture
  • 96 Virtual City: Design of urban conditions that exist solely on computers
  • 97 Playground City: Conceiving spaces for play, where humans are players
  • 98 Relationality: Design for relations between species, the living, and the nonliving
  • 99 Planetary Design: Design philosophy that tackles challenges at the scale of the planet
  • 100 Intergalactic Architecture: Speculative and scientific design of structures in space
  • Glossary
  • Acknowledgments
  • About the Authors
  • Index
  • Dedication
  • Copyright.