Video Game Characters and Transmedia Storytelling The Dynamic Game Character

Characters are a vital aspect of today's transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book intr...

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Detalles Bibliográficos
Autor principal: Blom, Joleen (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Amsterdam : Amsterdam University Press 2023.
Edición:1st ed
Colección:Games and Play Series
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009766239006719
Tabla de Contenidos:
  • Frontmatter
  • Table of Contents
  • A brief note on Japanese names and words
  • 1. Introducing the dynamic game character
  • 2. Characters in contemporary media
  • 3. How the dynamic game character develops
  • 4. Strategies to control a character's transtextual identities
  • 5. Parasocial relationships with nonplayable characters
  • 6. The construction of transmedia game characters
  • 7. The future of dynamic game characters
  • Glossary: A brief typology of characters
  • General bibliography
  • Index