Elevate SwiftUI skills by building projects build four modern applications using Swift, Xcode 14, and SwiftUI for IPhone, IPad, Mac, and Apple watch

Explore the power of SwiftUI, creating complex user interfaces for different Apple platforms as you design a tax calculator app, a photo gallery app, an app store, and a fitness companion app Key Features Learn how to use the latest SwiftUI features such as UIkit Develop UIs for all categories of Ap...

Descripción completa

Detalles Bibliográficos
Otros Autores: Hussain, Frahaan, author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Birmingham, England : Packt Publishing [2023]
Edición:1st ed
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009766140006719
Tabla de Contenidos:
  • Cover
  • Title Page
  • Copyright and Credits
  • Foreword
  • Contributors
  • Table of Contents
  • Preface
  • Chapter 1: Getting Started with Swift and SwiftUI
  • Technical requirements and standards
  • Standards used
  • Why do we need coding standards?
  • What is Swift?
  • What is SwiftUI?
  • Views and Controls
  • Shapes
  • Layout Containers
  • Collection Containers
  • Presentation Containers
  • Understanding and implementing views
  • What are text views?
  • What are Image views?
  • What are shape views?
  • What are custom and combination views?
  • Understanding and implementing layouts
  • What are lazy stacks?
  • What are spacers?
  • What are ScrollView and ScrollViewReader?
  • What are grids?
  • What is PinnedScrollableView?
  • Device Previews
  • Summary
  • Chapter 2: iPhone Project - Tax Calculator Design
  • Technical requirements
  • Understanding the Design Specifications
  • Acceptance criteria
  • Building the calculator UI
  • Summary
  • Chapter 3: iPhone Project - Tax Calculator Functionality
  • Technical Requirements
  • Navigating from ContentView to ResultsView
  • Validating salary input
  • Using a variable to track if the salary is valid
  • isActive NavigationLink
  • Validating the salary
  • Passing the salary through to ResultsView
  • Calculating tax breakdown
  • Tax calculation
  • Fixing the ContentView binding error
  • Renaming ContentView to FrontView
  • Extra tasks
  • Different tax options
  • Tax geography
  • Summary
  • Chapter 4: iPad Project - Photo Gallery Overview
  • Technical Requirements
  • Understanding the Design Specifications
  • Acceptance criteria
  • Wireframe
  • Building the Gallery UI
  • Set Project to iPad
  • Highlight Page
  • Adding Highlight Page Components
  • Implementing the Highlight View
  • Summary
  • Chapter 5: iPad Project - Photo Gallery Enhanced View
  • Technical Requirements
  • EnhancedView design overview.
  • The Text component
  • The Image component
  • Adding EnhancedView Components
  • Updating HighlightView
  • Implementing EnhancedView
  • Testing EnhancedView
  • Extra tasks
  • Fullscreen mode
  • Collections
  • Summary
  • Chapter 6: Mac Project - App Store Bars
  • Technical requirements
  • Understanding the Design Specifications
  • Understanding the Acceptance criteria
  • Wireframe design
  • Building the Sidebar UI
  • Exploring the Sidebar components
  • Label item
  • SearchBar
  • Implementing the Sidebar
  • NavigationView
  • SearchBar
  • Implementing Extra Features
  • SearchBar Enter Event
  • Clickable Label Event
  • Summary
  • Chapter 7: Mac Project - App Store Body
  • Technical Requirements
  • Main body overview
  • Image components
  • Text component
  • Implementing the main body
  • Coding the highlight banner
  • Coding the app groups
  • Extra Tasks
  • Search Functionality
  • App Page
  • Summary
  • Chapter 8: Watch Project - Fitness Companion Design
  • Technical requirements
  • Understanding the Design Specifications
  • Acceptance criteria for our app
  • Wireframe for our app
  • Building the Fitness App
  • Activity Details
  • Implementing the Current Activity UI
  • Summary
  • Chapter 9: Watch Project - Fitness Companion UI
  • Technical Requirements
  • Activity button screen overview
  • Image components
  • Text components
  • Implementing the Activity Button Screen
  • Swipeable Pages
  • Activity Buttons
  • Different Exercises
  • Active timer
  • Summary
  • Index
  • Other Books You May Enjoy.