Creative character design for games and animation
"This book takes you through all the basic steps of character design for games and animation, from brainstorming and references through to the development phase and final render. It covers a range of styles such as cartoon, stylized and semi-realistic, and explains how to differentiate between...
Otros Autores: | |
---|---|
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Abingdon, England :
CRC Press
[2023]
|
Edición: | [First edition] |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009757917606719 |
Tabla de Contenidos:
- Cover
- Half Title
- Endorsements
- Title Page
- Copyright Page
- Dedication
- Contents
- About the Author
- 1. Designing with Purpose
- 2. Working with Clients and Briefs
- 3. Creative Thinking and Brainstorming Methods
- 4. Creating a Personality
- 5. Diversity and Stereotypes
- 6. Mood Boards and References
- 7. Style
- 8. Creating a Character Design Package
- 9. The Render Process
- 10. Tips and Tricks
- 11. Industry Advice and Last Words
- Index.