XNA 3.0 game programming recipes a problem-solution approach
Join the game development revolution today! XNA 3.0 greatly simplifies the development of your own games, lowering the barrier for programmers to get into game development. In XNA, you can start coding your games from the very start, a true revelation compared to other game programming environments....
Autor principal: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Berkeley, CA : New York :
Apress ; Distributed to the book trade worldwide by Springer-Verlag New York
c2009.
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Edición: | 1st ed. 2009. |
Colección: | Expert's voice in XNA.
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009755133906719 |
Tabla de Contenidos:
- Getting Started with XNA 3.0
- Setting Up Different Camera Modes in Your 3D World
- Working with 2D Images/Textures in XNA 3.0
- Working with Models
- Getting the Most Out of Vertices
- Adding Light to Your Scene in XNA 3.0
- Adding Sounds to Your XNA 3.0 Project
- Networking in XNA 3.0.