UbiComp 2005 ubiquitous computing : 7th international conference, UbiComp 2005, Tokyo, Japan, September 11-14, 2005 : proceedings
Autor principal: | |
---|---|
Autor Corporativo: | |
Otros Autores: | |
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Berlin ; New York :
Springer
c2005.
|
Edición: | 1st ed. 2005. |
Colección: | Lecture notes in computer science ;
3660. |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009714035806719 |
Tabla de Contenidos:
- CarpetLAN: A Novel Indoor Wireless(-like) Networking and Positioning System
- u-Texture: Self-Organizable Universal Panels for Creating Smart Surroundings
- Fast and Robust Interface Generation for Ubiquitous Applications
- Analysis of Chewing Sounds for Dietary Monitoring
- Preventing Camera Recording by Designing a Capture-Resistant Environment
- Self-Mapping in 802.11 Location Systems
- A Study of Bluetooth Propagation Using Accurate Indoor Location Mapping
- A New Method for Auto-calibrated Object Tracking
- Accurate GSM Indoor Localization
- Learning and Recognizing the Places We Go
- Visually Interactive Location-Aware Computing
- DigiDress: A Field Trial of an Expressive Social Proximity Application
- Control, Deception, and Communication: Evaluating the Deployment of a Location-Enhanced Messaging Service
- Place-Its: A Study of Location-Based Reminders on Mobile Phones
- Time, Ownership and Awareness: The Value of Contextual Locations in the Home
- Living for the Global City: Mobile Kits, Urban Interfaces, and Ubicomp
- From Interaction to Participation: Configuring Space Through Embodied Interaction
- Scanning Objects in the Wild: Assessing an Object Triggered Information System
- Abaris: Evaluating Automated Capture Applied to Structured Autism Interventions
- To Frame or Not to Frame: The Role and Design of Frameless Displays in Ubiquitous Applications
- Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game
- ActiveTheatre — A Collaborative, Event-Based Capture and Access System for the Operating Theatre.