UbiComp 2002: Ubiquitous Computing 4th International Conference, Göteborg, Sweden, September 29 - October 1, 2002. Proceedings

Ubiquitous computing is coming of age. In the few short years of the lifetime of this conference, we have seen major changes in our emerging research community. When the conference started in 1999, as Handheld and Ubiquitous Computing, the field was still in its formative stage. In 2002, we see the...

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Detalles Bibliográficos
Autor principal: UbiComp 2002 (corporate author)
Autores Corporativos: UbiComp 2002 Corporate Author (corporate author), UbiComp (Conference) (-)
Otros Autores: Borriello, Gaetano. editor (editor), Holmquist, Lars E. editor
Formato: Libro electrónico
Idioma:Inglés
Publicado: Berlin, Heidelberg : Springer Berlin Heidelberg 2002.
Edición:1st ed. 2002.
Colección:Lecture Notes in Computer Science, 2498
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009714000906719
Tabla de Contenidos:
  • Mobile and Context-Aware Systems
  • Context-Aware Computing: A Test Case
  • ComicDiary: Representing Individual Experiences in a Comics Style
  • Mobile Reality: A PDA-Based Multimodal Framework Synchronizing a Hybrid Tracking Solution with 3D Graphics and Location-Sensitive Speech Interaction
  • Rememberer: A Tool for Capturing Museum Visits
  • User Studies and Design
  • Issues in Personalizing Shared Ubiquitous Devices
  • User Study Techniques in the Design and Evaluation of a Ubicomp Environment
  • Change Blind Information Display for Ubiquitous Computing Environments
  • Supporting Human Activities — Exploring Activity-Centered Computing
  • Pereceptual Interfaces and Responsive Environments
  • Perceptual Components for Context Aware Computing
  • Face-Responsive Interfaces: From Direct Manipulation to Perceptive Presence
  • Vision-Based Face Tracking System for Large Displays
  • The FindIT Flashlight: Responsive Tagging Based on Optically Triggered Microprocessor Wakeup
  • ‘ForSe FIElds’ - Force Sensors for Interactive Environments
  • Sharing and Accessing Information - Public and Private
  • Approximate Information Flows: Socially-Based Modeling of Privacy in Ubiquitous Computing
  • The Personal Server: Changing the Way We Think about Ubiquitous Computing
  • QueryLens: Beyond ID-Based Information Access
  • Pin&Play: Networking Objects through Pins
  • Social Aspects of Using Large Public Interactive Displays for Collaboration
  • A Privacy Awareness System for Ubiquitous Computing Environments
  • Location, Location, Location
  • A Hybrid Location Model with a Computable Location Identifier for Ubiquitous Computing
  • A Novel Broadband Ultrasonic Location System
  • Location of Mobile Devices Using Networked Surfaces
  • SmartMoveX on a Graph - An Inexpensive Active Badge Tracker
  • A Generic Location Event Simulator
  • Sensors and Applications
  • PlantCare: An Investigation in Practical Ubiquitous Systems
  • Context Acquisition Based on Load Sensing
  • Proactive Instructions for Furniture Assembly
  • WearNET: A Distributed Multi-sensor System for Context Aware Wearables
  • Using Low-Cost Sensing to Support Nutritional Awareness.