Playing at a distance borderlands of video game aesthetic
"This book goes beyond dualisms and surpasses the pivotal paradigm of (inter)activity, searching for other forms of playful aesthetic expression and perception facilitated within the digital realm"--
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Cambridge, Massachusett :
The MIT Press
[2022]
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Edición: | 1st ed |
Colección: | The MIT Press
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009701153106719 |
Tabla de Contenidos:
- Intro
- Cover
- Title Page
- Copyright Page
- Contents
- Acknowledgments
- Prelude: Play at a Distance
- 1 Beyond Interactivity
- 2 Interpassive Play
- 3 Ambient Play
- 4 Automated Play
- 5 Intra-active Play
- 6 Spectated Play
- Postlude: Distance at Play
- Notes
- Bibliography
- Index.