Building quality shaders for Unity® using shader graphs and HLSL shaders

Understand what shaders are and what they're used for: Shaders are often seen as mystical and difficult to develop, even by skilled programmers, artists, and developers from other game design disciplines. This book dispels that idea by building up your shader knowledge in stages, starting with...

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Detalles Bibliográficos
Otros Autores: Ilett, Daniel, author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Berkeley, California : Apress L. P. [2022]
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009689939306719

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