Ilett, D. (2022). Building quality shaders for Unity®: Using shader graphs and HLSL shaders. Apress L. P.
Cita Chicago Style (17a ed.)Ilett, Daniel. Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders. Berkeley, California: Apress L. P, 2022.
Cita MLA (9a ed.)Ilett, Daniel. Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders. Apress L. P, 2022.
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