Serious Games in Co-creative Facilitation Experiences from Cross-Sectoral work with Deaf Communities

Serious Games have become popular in recent years and are being used in an increasing range of contexts, including education, business, design, corporate training, healthcare, the military, management, public services, and others. A Serious Game is defined as any game that is used for purposes other...

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Detalles Bibliográficos
Otros Autores: Zeshan, Ulrike, author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: [Place of publication not identified] : Ishara Press 2020.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009655307406719

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