Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX

"The digital version of this book is available now for free – with the print version following very soon! This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring r...

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Detalles Bibliográficos
Autor principal: Marrs, Adam (-)
Otros Autores: Shirley, Peter, Wald, Ingo
Formato: Libro electrónico
Idioma:Inglés
Publicado: Berkeley, CA : Apress L. P. 2021.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009654236906719

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