Beginning VFX with Autodesk Maya create industry-standard visual effects from scratch
Dive into the nuances of visual effects (VFX) design, from planning to execution, using Autodesk Maya. This book introduces the methods and techniques required for your first foray into 3D FX generation from scratch. You will start with the fundamentals of visual effects, including a history of VFX,...
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
[Place of publication not identified] :
Apress
[2021]
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009644291106719 |
Tabla de Contenidos:
- Chapter 1: Introduction to Visual Effects (VFX)
- Chapter 2: History of Visual Effects
- Chapter 3: Industrial Applications of VFX
- Chapter 4: Introduction to FX in Maya
- Chapter 5: Working with n-Particle FX
- Chapter 6: Creating Effects with Particle Emission, Fields/Solvers
- Chapter 7: Maya Rigid and Soft Body Systems
- Chapter 8: Working with Maya Fluids
- Chapter 9: Magical FX Using Maya
- Chapter 10: Playing with Maya nCloth
- Chapter 11: Maya Hair FX Simulation
- Chapter 12: Bifrost Simulation
- Chapter 13: Procedural Animation FX and Live Action Integration.