Cita APA (7a ed.)

Eberly, D. H. (2005). 3d game engine architecture: Engineering real-time applications with wild magic (First edition.). CRC Press, an imprint of Taylor and Francis.

Cita Chicago Style (17a ed.)

Eberly, David H. 3d Game Engine Architecture: Engineering Real-time Applications with Wild Magic. First edition. Boca Raton, FL: CRC Press, an imprint of Taylor and Francis, 2005.

Cita MLA (9a ed.)

Eberly, David H. 3d Game Engine Architecture: Engineering Real-time Applications with Wild Magic. First edition. CRC Press, an imprint of Taylor and Francis, 2005.

Precaución: Estas citas no son 100% exactas.