Sung, K. (2022). Build your own 2D game engine and create great web games: Using HTML5, JavaScript, and WebGL2 (Second edition.). Apress.
Chicago Style (17th ed.) CitationSung, Kelvin. Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2. Second edition. New York: Apress, 2022.
MLA (9th ed.) CitationSung, Kelvin. Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2. Second edition. Apress, 2022.
Warning: These citations may not always be 100% accurate.