Building multiplayer games in unity using mirror networking

Take a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror Networking and a variety of powerful transports. You will learn the fundamentals of RPC/Command multiplayer architecture and dig deeper into networking and data persistence to achieve scalable, highly performan...

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Detalles Bibliográficos
Otros Autores: Engelbrecht, Dylan, author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: [Berkeley, CA] : Apress [2022]
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009638299106719

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