Beginning iOS Game Center and GameKit for iOS, tvOS, and MacOS

Create fun and polished games and gamify your apps with GameKit and Game Center. This fully updated new edition of Kyle Richter's classic can help you reach new customers through social integrations, multiplayer, and achievements. Quickly add a level of polish to your apps that used to take wee...

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Bibliographic Details
Other Authors: Richter, Kyle, author (author), Bolle, Beau G., author
Format: eBook
Language:Inglés
Published: New York, New York : Apress 2022.
Edition:Second edition
Subjects:
See on Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009638298906719
Table of Contents:
  • Chapter 1: Getting Started with GameKit and Game Center
  • Chapter 2: Game Center: Configuring and Getting Started
  • Chapter 3: Leaderboards
  • Chapter 4: Achievements
  • Chapter 5: Matchmaking and Invitations
  • Chapter 6: Network Design Overview
  • Chapter 7: Exchanging Data
  • Chapter 8: Turned-Based Gaming with Game Center
  • Chapter 9: Voice Chat
  • Chapter 10: In-App Purchase with StoreKit
  • Chapter 11: Game Controllers.