Dynamic story scripting with the ink scripting language

ink is a narrative scripting language designed for use with game engines such as Unity through a plugin that provides an application programming interface (API) to help you to move between the branches of a story and access the values within it. Hands-On Dynamic Story Scripting with the ink Scriptin...

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Detalles Bibliográficos
Autor principal: Cox, Daniel (-)
Autores Corporativos: O'Reilly for Higher Education (Firm), distributor (distributor), Safari Books Online (Firm) (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: [Birmingham, UK] : Packt Publishing 2021.
Edición:First edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009635716606719
Tabla de Contenidos:
  • Section 1. ink language basics ; Text, flow, choices and weaves
  • Knots, diverts, and looping patterns
  • Sequences, cycles, and shuffling text
  • Variables, lists, and functions
  • Tunnels and threads
  • Section 2. ink unity API ; Adding and working with the ink unity integration plugin
  • Unity API : making choices and story progression
  • Story API : accessing ink variables and functions
  • Story API : observing and reacting to story events
  • Section 3. Narrative scripting with ink ; Dialogue systems with ink
  • Quest tracking and branching narratives
  • Procedural storytelling with ink
  • Assessments.