Game development with MonoGame build a 2D game using your own reusable and performant game engine

Create a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game, while improving the performance of the game engine. By the end of Game Development with MonoGame, you will have created a game worthy of being publi...

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Detalles Bibliográficos
Otros Autores: Salin, Louis, author (author), Morrar, Rami, author
Formato: Libro electrónico
Idioma:Inglés
Publicado: Berkeley, CA : Apress [2022]
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009635713406719

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