Cita APA (7a ed.)

Ghayour, F., & Cantor, D. (2018). Real-time 3D graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0) (Second edition.). Packt.

Cita Chicago Style (17a ed.)

Ghayour, Farhad, y Diego Cantor. Real-time 3D Graphics with WebGL 2: Build Interactive 3D Applications with JavaScript and WebGL 2 (OpenGL ES 3.0). Second edition. Birmingham: Packt, 2018.

Cita MLA (9a ed.)

Ghayour, Farhad, y Diego Cantor. Real-time 3D Graphics with WebGL 2: Build Interactive 3D Applications with JavaScript and WebGL 2 (OpenGL ES 3.0). Second edition. Packt, 2018.

Precaución: Estas citas no son 100% exactas.