The music producer's ultimate guide to FL Studio 20 the complete guide to creating production-quality music with FL Studio
Otros Autores: | |
---|---|
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Birmingham ; Mumbai :
Packt Publishing
2021.
|
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009631727306719 |
Tabla de Contenidos:
- Cover
- Title Page
- Copyright and Credits
- Contributors
- Table of Contents
- Preface
- Section 1: Getting Up and Running with FL Studio
- Chapter 01: Getting Started with FL Studio
- Technical requirements
- Exploring the music production landscape
- The musician's career path
- Steps in composing a song
- What is FL Studio?
- Exploring the FL Studio workspace
- Making your first song
- Creating a drum beat with the Channel Rack
- Adding an instrument to the Channel Rack
- Creating a melody with the Piano roll
- Routing channels to the Mixer
- Exporting the song
- Summary
- Chapter 02: Exploring the Browser, Playlist, and Channel Rack
- Technical requirements
- Introducing the FL Studio workbench
- Getting the most out of your samples
- Using the Browser
- Locating a sample's file location
- Searching for samples
- Adding your own samples to the Browser
- Swapping samples
- Using the Channel Rack
- Channel Rack option features
- The Channel Rack Rename, color and icon option
- Instrument options
- Detaching windows
- Installing new instruments
- Using layers
- Using the Playlist
- Playlist Toolbar
- Element pattern options
- Using the main header Toolbar features
- Version control
- Revert to last backup
- Audio Stream Input/Output (ASIO)
- Purge unused audio clips
- Undo and redo
- Viewing project info
- Summary
- Chapter 03: Composing with the Piano Roll
- Using the Piano roll
- Choosing an instrument
- Adding notes in the Piano roll
- Selecting multiple notes
- Deleting notes
- Muting and unmuting notes
- Slicing notes
- Sliding notes
- Using the stamp tool to get assistance with scales
- Composing great chord progressions
- Recording into the Piano roll with MIDI instruments
- The snap to grid (magnet) tool
- Quantizing notes
- Editing note articulations with the Event Editor.
- Using Piano roll velocity
- Comparing instrument melodies with ghost notes
- Exporting sheet music
- Using and exporting MIDI scores
- Summary
- Chapter 04: Routing to the Mixer and Applying Automation
- What is mixing?
- Routing audio to the Mixer
- Navigating the Mixer console
- Understanding the insert mixer track
- Understanding the master channel
- Understanding the effects rack
- Applying an effect
- Applying automation
- Applying automation to external third-party plugins
- Freezing Audio Clips
- Summary
- Section 2: Music Production Fundamentals
- Chapter 05: Sound Design and Audio Envelopes
- What is sound?
- What causes a note's pitch?
- How do we hear things?
- How do instruments create sound with different pitches?
- Why do different instruments playing the same pitch sound different?
- Modifying sound envelopes
- Using Mod X and Mod Y for automation
- Summary
- Chapter 06: Compression, Sidechaining, Limiting, and Equalization
- Understanding compression
- Applying compression with Fruity Limiter
- Applying gates and expanders
- When to use gating
- Applying sidechaining
- Using limiters
- Applying equalization
- EQ best practices
- EQ general rules
- Summary
- Chapter 07: Stereo Width - Panning, Reverb, Delay, Chorus, and Flangers
- Panning audio
- Panning best practices
- Using reverb
- Applying digital reverb with Fruity Reeverb 2
- Applying convolution reverb with Fruity Convolver
- Using delay effects
- Applying delay effects with Fruity Delay 3
- Delay effect best practices
- Using chorus effects
- Chorus effect best practices
- Using flanger effects
- Using phaser effects
- Understanding mix buses
- Mix bus best practices
- Summary
- Chapter 08: Recording Live Audio and Vocal Processing
- Technical requirements
- Understanding microphones
- Dynamic microphones.
- Condenser microphones
- Ribbon microphones
- USB microphones
- Setting up your recording environment
- Recording instruments
- Recording drum kits
- Preparing to record vocals
- Recording audio into FL Studio
- Recording with Edison
- Using pitch correction with Newtone
- Pitch correction best practices
- Vocals effect processing best practices
- Backing vocals effects best practices
- Summary
- Chapter 09: Understanding Vocal Effects
- Understanding vocoders
- Understanding MIDI
- Using vocoders
- Harmonizing vocals with Pitcher
- Using Vocodex
- Vocoder best practices
- Creating vocal chops
- Using Slicex to create vocal chops
- Vocal chopping considerations
- Summary
- Section 3: Postproduction and Publishing Your Music
- Chapter 10: Creating Your Own Instruments and Effects
- Understanding glitch effects
- Creating glitch effects with Gross Beat
- Mapping time and volume effects to a sample
- Gross Beat sequencer
- Creating instruments with DirectWave
- Creating effects with Patcher
- Creating custom dashboards in Patcher
- Summary
- Chapter 11: Mastering Fundamentals
- What is mastering?
- Can you master music yourself?
- When should you master your music?
- How do I get good at mastering?
- What equipment do I use to master music?
- Equalization in mastering
- Diagnosing frequency problems
- Understanding spectrograms
- Adjusting dynamics
- Using multiband compressors
- Applying multiband compression with Maximus
- What are saturators/harmonic exciters?
- Understanding limiters
- Understanding stereo imaging with vectorscopes
- Stereo imaging best practices
- Exporting audio for third-party mixing and mastering
- Summary
- Chapter 12: Branding, Promotion, and Marketing
- Marketing essentials
- Creating a brand
- Choosing your artist name
- Creating a website.
- Making the most of your live performances
- Booking your first gigs
- Filming your shows
- Streaming performances online
- Collaborating with others to promote yourself
- Advice for creating content on social media
- Getting more views on YouTube
- What about YouTube video titles and thumbnails?
- Creating music visuals with ZGameEditor Visualizer
- Summary
- Chapter 13: Publishing and Selling Music Online
- Registering your music
- Tagging your music in preparation for distribution
- Selling music on online stores and streaming services
- DistroKid walk-through
- Claiming revenue from songs on YouTube using AdRev
- What are ISRC, ISWC, and UPC codes?
- Summary
- Further reading
- Share your music
- More from the author
- Conclusion
- Why subscribe?
- About PACKT
- Other Books You May Enjoy
- Index.