Immersive sound the art and science of binaural and multi-channel audio

Immersive Sound: The Art and Science of Binaural and Multi-Channel Audio provides a comprehensive guide to multi-channel sound. With contributions from leading recording engineers, researchers, and industry experts, Immersive Sound includes an in-depth description of the physics and psychoacoustics...

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Detalles Bibliográficos
Otros Autores: Roginska, Agnieszka, author (author), Roginska, Agnieszka, editor (editor), Geluso, Paul, editor
Formato: Libro electrónico
Idioma:Inglés
Publicado: New York : Routledge 2018.
Edición:1st edition
Colección:Audio Engineering Society presents.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009631650306719
Tabla de Contenidos:
  • Cover
  • Title
  • Copyright
  • Contents
  • Contributors
  • Foreword
  • Acknowledgements
  • Introduction
  • 1 Perception of Spatial Sound
  • Auditory Physiology
  • Human Sound Localization
  • Head-Related Transfer Functions (HRTFs) and Virtual Acoustics
  • Neural Plasticity in Sound Localization
  • Distance and Environmental Context Perception
  • Conclusion
  • 2 History of 3D Sound
  • Introduction
  • Prehistory
  • Ancient History
  • Space and Polyphony
  • Spatial Separation in the Renaissance
  • Spatial Innovations in Acoustic Music
  • 3D Sound Technology
  • Technology and Spatial Music
  • Conclusions and Thoughts for the Future
  • 3 Stereo
  • Stereo Systems
  • Creating a Stereo Image
  • Stereo Enhancement
  • Summary
  • 4 Binaural Audio Through Headphones
  • Headphone Reproduction
  • Binaural Sound Capture
  • HRTF Measurement
  • Binaural Synthesis
  • Inside-the-Head Locatedness
  • Advanced HRTF Techniques
  • Quality Assessment
  • Binaural Reproduction Methods
  • Headphone Equalization and Calibration
  • Conclusions
  • Appendix: Near Field
  • 5 Binaural Audio Through Loudspeakers
  • Introduction
  • The Fundamental XTC Problem
  • Constant-Parameter Regularization
  • Frequency-Dependent Regularization
  • The Analytical BACCH Filter
  • Individualized BACCH Filters
  • Conclusions
  • Appendix A: Derivation of the Optimal XTC Filter
  • Appendix B: Numerical Verification
  • 6 Surround Sound
  • The Evolution of Surround Sound
  • Surround Sound Formats
  • Surround Sound Delivery and Coding
  • Surround Sound Monitoring
  • Surround Sound Recording Techniques
  • Perceptual Evaluation
  • Predictive Models of Surround Sound Quality
  • 7 Height Channels
  • Background
  • Fundamental Psychoacoustics of Height-Channel Perception
  • Multichannel Reproduction Systems With Height Channels
  • Recording With Height Channels
  • Conclusion
  • 8 Object-Based Audio.
  • Introduction
  • Spatial Representation and Rendering of Audio Objects
  • Advanced Metadata and Applications of Object-Based Representations
  • Managing Complexity of Object-Based Content
  • Audio Object Coding
  • Capturing Audio Objects
  • Tradeoffs of Object-Based Representations
  • Object-Based Loudness Estimation and Control
  • Object-Based Program Interchange and Delivery
  • Conclusion
  • 9 Sound Field
  • Introduction
  • Development of the Sound Field
  • Higher Order Ambisonics (HOA)
  • Sound Field Synthesis
  • Sound Field Formats
  • Conclusion
  • Appendix A: Mathematics and Physics of Sound Field
  • Appendix B: Mathematical Derivation of W, X, Y, Z
  • Appendix C: The Optimal Number of Loudspeakers
  • 10 Wave Field Synthesis
  • Motivation and History
  • Separation of Sound Objects and Room
  • WFS Reproduction: Challenges and Solutions
  • WFS With Elevation
  • Audio Metadata and WFS
  • Applications Based on WFS and Hybrid Schemes
  • WFS and Object-Based Sound Production
  • 11 Applications of Extended Multichannel Techniques
  • Source Panning and Spreading
  • An Immersive Overhaul for Preexisting Content
  • Considerations in Mixing for Film and Games
  • Envelopment
  • Musings on Immersive Mixing
  • Index.