Beginning Unreal Engine 4 Blueprints Visual Scripting Using C++: From Beginner to Pro
Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine. Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about game...
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Berkeley, CA :
Apress
2021.
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Edición: | 1st ed. 2021. |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009631403106719 |
Tabla de Contenidos:
- Chapter 1: Introduction to Unreal Engine 4
- Chapter 2: Introduction to Blueprints
- Chapter 3: C++ and Unreal Engine
- Chapter 4: Gameplay Framework
- Chapter 5: Basic Physics and Raycasting
- Chapter 6: Importing Meshes, Textures, and Creating Materials
- Chapter 7: Project: Demo Game.