Beginning Unreal Engine 4 Blueprints Visual Scripting Using C++: From Beginner to Pro

Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine. Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about game...

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Detalles Bibliográficos
Otros Autores: Pv, Satheesh, author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Berkeley, CA : Apress 2021.
Edición:1st ed. 2021.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009631403106719
Tabla de Contenidos:
  • Chapter 1: Introduction to Unreal Engine 4
  • Chapter 2: Introduction to Blueprints
  • Chapter 3: C++ and Unreal Engine
  • Chapter 4: Gameplay Framework
  • Chapter 5: Basic Physics and Raycasting
  • Chapter 6: Importing Meshes, Textures, and Creating Materials
  • Chapter 7: Project: Demo Game.